Beat the Machine - Patch 1.15
Systems Changes:
Bugfix: Fixed a bug where audio would sometimes repeat itself if you stood still for too long.
Bugfix: Fixed a bug where clearing skills on an old save would delete your current skill points.
Bugfix: Fixed a bug where saves would not delete on save.
Level Changes:
Levels 7/8/14/22
Fixed a bug where sometimes the end portal would not spawn.
Level 3/5/6/7/11
Fixed a bug where sometimes bullets would randomly disappear in certain areas.
Skills Changes:
Afterburner:
-Afterburner now more accurately represents its range.
Lashing Blitz:
Lashing Blitz was too hard to hit a group of enemies with, now its a bit bigger allowing you to hit a bigger group of enemies.
-Range increased from 80 from 100.
Reactor Retaliation:
Reactor Retaliation felt too weak of a last skill in the power tree, we gave it a small buff to make a it feel a little better.
New Feature: Now scales with 15% of your armor.
Survival Changes:
Survival has been updated to feel a bit smoother. Enemies spawn more regularly, and skills feel a bit more fluid with controller settings.
Survival skills: All skills no longer cause a bug where having too many skills prevents you from buying another one.
Bugfix: Fixed a bug where audio would sometimes repeat itself if you stood still for too long.
Bugfix: Fixed a bug where clearing skills on an old save would delete your current skill points.
Bugfix: Fixed a bug where saves would not delete on save.
Level Changes:
Levels 7/8/14/22
Fixed a bug where sometimes the end portal would not spawn.
Level 3/5/6/7/11
Fixed a bug where sometimes bullets would randomly disappear in certain areas.
Skills Changes:
Afterburner:
-Afterburner now more accurately represents its range.
Lashing Blitz:
Lashing Blitz was too hard to hit a group of enemies with, now its a bit bigger allowing you to hit a bigger group of enemies.
-Range increased from 80 from 100.
Reactor Retaliation:
Reactor Retaliation felt too weak of a last skill in the power tree, we gave it a small buff to make a it feel a little better.
New Feature: Now scales with 15% of your armor.
Survival Changes:
Survival has been updated to feel a bit smoother. Enemies spawn more regularly, and skills feel a bit more fluid with controller settings.
Survival skills: All skills no longer cause a bug where having too many skills prevents you from buying another one.