Update 1.0.58
Features
- 6 new maps for Challenge Mode divided in two sections: "A hunter becomes a prey" "Mosquito swarms";
- New Endless Mode version: “Gorge of Perdition”;
- In the Sandbox Mode, we added lots of new Attacking waves’ presets (mainly from campaign missions).
- Farm fields do not clear Fog of war until the Farm is built;
- Music theme changed in the cutscene after the "The Deer Hunters" mission (in the ‘For Sarranga’ plot branch).
- Troops and enemies placed on fortifications became visible in the Map Editor;
- In the Map Editor, you can place ‘Landmarks and objects’ anywhere on the map;
- Some UI improvements. In particular, added confirmation window for switching to Photo Mode ([F11]);
- Some SFX improvements.
- Missions “Abberlore will fall!” and “The final battle”: the starting number of free workers has been reduced by ~30% for the ‘Ultrahardcore’ and ‘Pure Insanity’ difficulty levels.
- Bug preventing the completion of the ‘Destroy’ objective for some enemy buildings (such as Cathedral of Nine Pilgrims) in missions created in the Map Editor;
- Map Editor bug causing Fog of war to completely cover a map after adjusting game settings;
- In the Map Editor, the attributes of copied buildings (including the resources stored in them) are saved properly (applied not just for the first copied building, as it was before the fix);
- Several localization fixes.