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Undead Sandbox Update is here!

[p]Pupultas!
[p]The first update of 2026 brings a long awaited feature — you can now play as the Undead in Sandbox Mode! And of course, they now have access to all Sandbox features: setting up Game Conditions (including Cheats) and attacking waves, spawning troops and enemies, etc. Without further ado, here is our traditional small video…
[p][dynamiclink][/dynamiclink][p]…and, as usual, the full list of changes is under the cut.
[p]Also, till January 26, you can get Diplomacy is Not an Option at 55% discount!

Yours, the Door 407 dev team

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Update 1.0.119_r

Features
  • The Undead is now available as a playable faction in Sandbox. Please note that not all maps were possible to convert to the Undead versions, so the number of maps available to the faction is a bit less than to the Lord’s forces;
General
  • Changed the roster of starting units for difficulties Easy-Peasy Lemon Squeezy and Almost a Walk in the Park in The Next Best Superstar campaign mission (Abberlore siege in the Undead branch) thus making it possible to get Zerg Rush achievement on the listed difficulties;
Improvements
  • Increased responsiveness when placing a number of the same buildings fast;
  • Expanded the Statistics window to incorporate information on buildings’ resource consumption (e.g. Wood, Iron or Dead Souls) and Defilement resource (when playing for the Undead);
  • In Endless and Sandbox Modes map tabs now show more information — beside map names and enemy factions you can now see playable faction, map sizes, and enemy numbers;
  • Multiple UI/UX fixes and improvements;
Bug Fixes
  • Fixed a bug that caused some saves made in Sandbox Mode get stuck on 75% when loading;
  • The achievement A Hunting We Shall Go (to kill Defiled Father of Heffalumps) now is granted properly in Cure for the Princess mission on Your Worst Nightmare difficulty;
  • Fixed a visual bug that caused the top panel to show incorrect numbers for daily resource income when playing for the Undead (e.g. 80.0001/day instead of 80/day);
  • Fixed a bug that made it so changing storage capacity of Bones, Dead Souls and Death Metal for some Undead buildings in Map Editor wasn’t working;
  • Fixed a bug that caused the Undead to be listed as enemies on maps created in Map Editor with no enemies when the Undead were selected as playable faction;
  • Some localization fixes.
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