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About making the right choice


Salute, friends!

A post for those who are interested in the plot twists and turns of Diplomacy is Not an Option. In the Early Access version twists and turns can be found in the two campaign missions. We consider this part of the story to be something of a prologue or, if you will, a "pilot episode". And we've even prepared a plot choice in the second mission to give you an impression of how the choice system works.

The country is in uprising. Driven to extremes by destitution, the peasants are mobilised by an impostor who promises to end tyranny and bring justice to the masses.

Two paths are open before the protagonist. The first way is to kill the impostor and put down the rebellion. After all, you are a knight and have sworn to defend your king from foreign and domestic enemies at all costs. The second way is to join the rebels. After all, you are a knight and must stand up for the weak, as it is your duty to defend their rights.

And what will be your choice?