The plan we're stick to

A few words on top of what is already said.
Currently we're working on the next update to be released this December. So you're going to see with your own eyes the most part of the declared improvements pretty much soon.
After the upcoming update, the team will be focused on the Single-player Campaign. We want to finish it as soon as possible. However, it doesn't mean we are going to cut corners here. Quality is priority after all. It is crucial for us to deliver the variety of mission targets to Diplomacy is Not an Option. The story branches should differ from each other not only in terms of plot, but in the very spirit of the game. We don't want our fans to feel cheated or disappointed by the sameness of missions if their wish is to replay DiNaO and unlock alternate endings.
The second important goal is to improve the late game. We are aware of the problems you are facing, so we intend to fix them before the game leaves Early Access.
In addition to the planned changes, we're preparing a lot of other sweet little things that will help diversify the game experience and make DiNaO even more enjoyable. Last but not least, we promise you not to stop polishing the game, fixing bugs and adjusting the balance.
Thank you for being with us.
Yours, the Door 407 team.