The Princess

"That does it! I'm leaving!" - Princess Shankhar was packing her favorite basalt figurines into a bag. These handmade statuettes were standing on the floor around the family hearth.
Each one represented a month of living together. According to the customs of the Sarranga tribes, the first one was carved by a woman and given to the man on the day she realized she was ready to entrust him with her heart. If he accepted the gift, the next month it was his turn, which symbolized that he was happy to share his life with his beloved. The third one was given by the woman again, which meant that she was still not disappointed in her beloved, and so on. All figurines had their place around the family hearth and their meaning.
Every sixteen months the collection had to be completely renewed. As no matter how big the family hearth is, seventeen not to mention eighteen figurines - are a bit too much. Thanks to their placement, one always trips over them, in addition, they make cooking a risky business. How can you put a deer on a spit when you're surrounded by symbolic figurines, falling of which is a bad sign?
"For hunting?" - the princess' beloved, a young man named Kazakhrutla, was sitting by the window, staring at the melancholy drizzle. And at fishermen carrying heavy baskets of fish on their backs. Kazakhrutla was pondering how to make life easier for them. "I wish..." thought Kazakhrutla, "...to do so they wouldn't have to carry the baskets on their backs. But how? Skis maybe? No, that's only when it's raining, when there's mud and slush all around. I need something else".
"No, I'm going to my place. I'm going home!" - Shankhar had long ago gotten used to the fact that Kazakhrutla was a slowpoke. She felt alright with him being in his own thoughts and not paying attention to her. But eight figurines ago she believed that Kazakhrutla was a thinker and that one day he would invent something after all. That's what he said, accepting the first basalt statuette from her hands: "I am a thinker. Someday, Shankhar, I will invent something very useful."
She hoped it would be some kind of weapon to help Sarranga tribes to fight and even defeat the Undead. But Kazakhrutla thought differently, in a down-to-earth way. In addition, none of his "inventions" ever left the nappies of his mind to take shape, let alone being useful to the tribe.
Shankhar liked that Kazakhrutla was not with her for title and position in the tangled hierarchy of the Sarranga. It was quite an enviable position though - the princess' chosen one was allowed to enter the Palace of the Chiefs in the glorious city of Ninende. Fair to say Kazakhrutlu wasn't interested in her title and privileges. But neither was he interested in hunting and cleaning. There was also no use going to him for advice on how to settle a dispute between two of Shankhar's subjects. Not a single piece of advice had ever turned out to be helpful in the eight months they had been together. In a word, this chosen one was a lazy, slacker, and scalawag. So Shankhar collected the statuettes she liked, which symbolized that her heart was no longer entrusted to her beloved.
"Are you going for a long time?" - Kazakhrutla asked. He was accustomed to the princess being away on business in her native settlement for a day or two. However, his thoughts were with the shape of the sun disk peering through the clouds. The thinker was indeed on the verge of inventing the wheel. Who knows, maybe he would have even invented it someday. We'll never find out. Because Shankhar had walked away from Kazakhrutla that day, throwing the lad into the despair of an extreme degree.
"For forever!" Shankhar took the basalt dragon, the very first statuette she had made.
"How's that?" asked Kazakhrutla.
"Just like that!" - replied Shankhar, taking her sword off the wall and leaving the house. She slammed the door.
"And who's going to cook the fish?" - said Kazakhrutla melancholically.
Shankhar decided to reach her home settlement via the shore road. Because it was a safer choice. One never meets a ghoul by the sea. For some reason, the Undeads usually attack in the forest. And because Princess liked to walk in the rain and look at the sea horizon.
So she was walking, cursing Kazakhrutla, swearing off the time she lost with him and the need to look for a new chosen one. Because according to Sarranga customs, a woman cannot stay alone longer than sixteen months. Where she was supposed to find this new chosen one, as Kazakhrutla seemed to her the most clever member of Sarranga tribes?
Suddenly something in the sand caught her attention. As you know, nature doesn't like corners. And a wide piece of wood, thrown on the shore, had a very unusual form. It was wide and flat. Rectangular at one end and bitten on the other...