More about the story campaign
Good Lords, Fair Ladies!
A long time ago, when our game didn't even make it to Early Access, we showed you the first concepts of the warriors from the Sarranga tribal alliance. Since then you haven't heard a thing about who they are and what part they are going to play in the plot. As for Sarranga warriors... Well, they haven't even bothered to show up on a battlefield.
At this point we must warn those who want to see the single-player campaign "from scratch": minor spoilers are ahead. So if you feel like avoiding them, don't read the text below this article.
Why did we remind you about the ancient post? That's because the Sarranga got a renewed unit roster. And yes, it was already approved and tested. (We did mention that part of the campaign went through internal testing, didn't we?) Meet the new Sarranga tribal alliance!

Allow us to introduce: Sarranga's Accurate one, Sarranga Bombus, Sarranga's Mighty one, Sarranga swordtail, Priestess of the Bombus cult, Sarranga's nimble one, Sarranga's "Scorpio", and... Niniende Quartet.
If you guessed who's who, then our Artist and Writer did their job. If you haven't guessed - write about it in the comment section. It's never too late to give these two a session of full immersion into the game's reality by using authentic medieval torture.
But who is in the picture, you may ask? Where did they come from? The answers lie on the surface. For those who have gone through the campaign preview, they will not come as a revelation. You do remember that at the end of the preview part of the campaign, our protagonist Milord, is forced by circumstances to travel to a land far away?
Well, turns out those lands are inhabited. Sarranga live there, relatively well, and then the protagonist of the game comes to... There are possible options actually. So, to avoid more serious spoilers let's keep silent about the goal-setting, and return to the Sarranga themselves.
So, they lived on their own land until they met Milord. If they had any problems, it was only because of the undead hanging around for at least several centuries. That explains Sarranga's gloomy look (Yes, definitely that. The necessity to recognize in the game your troops and enemies from afar has nothing to do with Sarranga's look). Naturally, the best way to avoid being seen by a ghoul is to look like a real ghoul. Become a ghoul yourself. Be scarier than a ghoul (since you've seen ghouls already - you can guess what to expect from Sarranga warriors).
But there's more. In one of our trailers, you may have noticed Claire from Accounting. Thanks to her extraordinary looks and exceptional love for dressing details (especially hats), Claire became a source of inspiration for our artists to create the image of Princess Shankhar.

You can see that Shankhar appears in the videos that tell the tale of Milord's misadventures. Which means that her part in the story campaign is very much tangible. Moreover, we can confirm that in some cases she will replace the Counselor, who is familiar to most players. And some of you will even be able to see her in action on the battlefield.
The plot of "Diplomacy is Not an Option" often offers you to change the faction you play for. And now, without unnecessary spoilers, we declare: it is possible that the Sarranga tribe is not simply another opponent in our game...
Well, that's all we have to say for today (you do know the entire team acts under a Non-Disclosure Agreement here).
Thank you for your attention, Good Lords and Fair Ladies.
Until next time!
Yours, the Door 407 dev team
A long time ago, when our game didn't even make it to Early Access, we showed you the first concepts of the warriors from the Sarranga tribal alliance. Since then you haven't heard a thing about who they are and what part they are going to play in the plot. As for Sarranga warriors... Well, they haven't even bothered to show up on a battlefield.
At this point we must warn those who want to see the single-player campaign "from scratch": minor spoilers are ahead. So if you feel like avoiding them, don't read the text below this article.
Why did we remind you about the ancient post? That's because the Sarranga got a renewed unit roster. And yes, it was already approved and tested. (We did mention that part of the campaign went through internal testing, didn't we?) Meet the new Sarranga tribal alliance!

Allow us to introduce: Sarranga's Accurate one, Sarranga Bombus, Sarranga's Mighty one, Sarranga swordtail, Priestess of the Bombus cult, Sarranga's nimble one, Sarranga's "Scorpio", and... Niniende Quartet.
If you guessed who's who, then our Artist and Writer did their job. If you haven't guessed - write about it in the comment section. It's never too late to give these two a session of full immersion into the game's reality by using authentic medieval torture.
But who is in the picture, you may ask? Where did they come from? The answers lie on the surface. For those who have gone through the campaign preview, they will not come as a revelation. You do remember that at the end of the preview part of the campaign, our protagonist Milord, is forced by circumstances to travel to a land far away?
Well, turns out those lands are inhabited. Sarranga live there, relatively well, and then the protagonist of the game comes to... There are possible options actually. So, to avoid more serious spoilers let's keep silent about the goal-setting, and return to the Sarranga themselves.
So, they lived on their own land until they met Milord. If they had any problems, it was only because of the undead hanging around for at least several centuries. That explains Sarranga's gloomy look (Yes, definitely that. The necessity to recognize in the game your troops and enemies from afar has nothing to do with Sarranga's look). Naturally, the best way to avoid being seen by a ghoul is to look like a real ghoul. Become a ghoul yourself. Be scarier than a ghoul (since you've seen ghouls already - you can guess what to expect from Sarranga warriors).
But there's more. In one of our trailers, you may have noticed Claire from Accounting. Thanks to her extraordinary looks and exceptional love for dressing details (especially hats), Claire became a source of inspiration for our artists to create the image of Princess Shankhar.

You can see that Shankhar appears in the videos that tell the tale of Milord's misadventures. Which means that her part in the story campaign is very much tangible. Moreover, we can confirm that in some cases she will replace the Counselor, who is familiar to most players. And some of you will even be able to see her in action on the battlefield.
The plot of "Diplomacy is Not an Option" often offers you to change the faction you play for. And now, without unnecessary spoilers, we declare: it is possible that the Sarranga tribe is not simply another opponent in our game...
Well, that's all we have to say for today (you do know the entire team acts under a Non-Disclosure Agreement here).
Thank you for your attention, Good Lords and Fair Ladies.
Until next time!
Yours, the Door 407 dev team