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Diplomacy is Not an Option News

Update feedback request

[p]Pupultas!
[p]We’d like to hear your feedback on the latest update! Let us know what you like and what you don’t. We especially want to learn your opinion on the new way to switch between different campaign branches. Is it convenient and easy to understand? Are there any difficulties with starting the campaign anew?

Yours, the Door 407 dev team

Hotfix 1.0.109_r

Hotfix 1.0.109_r

Bug Fixes
  • Quicksaves that were made in the Campaign before the last Update and wouldn't load before the Hotfix are now working properly;
  • Saves that would stuck at 70% loading progress before the Hotfix are now working properly;
  • Fixed a bug with visual effects of Twilight Overlord's Avatar in Map Editor;
  • Fixed a bug with enemy Royal Gates not receiving damage from ranged attacks launched from specific angles.

December update and sale!

[p]Pupultas!
[p]The December update is finally here! As you already know, it adds a new easy difficulty setting for the Campaign and the playable Undead in Map Editor.
[p]But that’s not all — with it we’ve improved campaign map navigation! Now in the right side of your screen you will see a list of available missions (including completed ones you can replay) and will be able to switch sides on a whim. Another addition is for the Undead fans: a new Endless Mode map of high difficulty for the Undead. A truly metal adventure!
[p]As usual, the full list of changes is hidden under the cut, but you can also get the gist of it by watching the video: [dynamiclink][/dynamiclink]
[p]On the side note, Steam Winter Sale has launched! As so, Diplomacy is Not an Option, as well as the additional content, is 55% off till January 5!

Yours, the Door 407 dev team

[expand]
Update 1.0.105_r

Features
  • Added a new easiest difficulty level — Easy-Peasy Lemon Squeezy;
  • The Undead faction as playable is now in Map Editor. Map Editor User Guide was updated accordingly;
  • Added a new Endless Mode map for the playable Undead, named “...and judgement for all!”. Extra hard;
  • Reworked campaign map navigation. Now it is possible to switch between different story branches right on the campaign map, without reloading previous saves. To do that, select a branching mission in the newly added list of available missions and choose a branch you want. Switching branches doesn’t delete your progress in other branches;
General
  • Updated the difficulty selection window for the campaign map;
  • Added new portraits for messages in Map Editor;
Improvements
  • Reduced density of unit placement with Enemy and Troop Spawn Tool (in Sandbox and Map Editor);
  • Changed presets of attacking waves for Others faction (in Sandbox and Map Editor);
  • Some UI/UX fixes and improvements;
Balance
  • Changed the number of Death Metal fields in all campaign missions of the Undead branch in all difficulties (except for Ultra-Hardcore). In general, easier difficulties now have more fields while harder ones - less;
Bug Fixes
  • A bug that sometimes allowed players to place a Nightmare General on a tower;
  • A bug that let players construct more buildings than Defilement limit should allow while on pause;
  • A bug that caused a custom map created with messages and no mission objectives end with a win screen right after the messages appearing;
  • A bug that stopped a custom map from launching if it contained an enemy building with spawning turned on, but the list of enemy spawn was empty;
  • A bug that made quicksaving while in Photo Mode break UI;
  • A rare bug that would break UI after switching between attacking wave setups (Quick / Advanced) in Sandbox;
  • A bug in Debugging of the Sarranga Tribe challenge that lead to enemy Sarranga citizens geting stuck after being scared;
  • Some localization fixes.
[/expand]

About the December update: Map Editor and the Undead

[p]Pupultas!
[p]The December update is coming along nicely! And as we’ve mentioned earlier, it will add a new easy difficulty setting. Another frequently requested feature that will arrive is the ability to make maps in Map Editor with the playable Undead! It will have all the features available to the Lord’s Forces — landscape generation, troop spawning, object property modification. Of course, specifics of the Undead change some aspects of the Map Editor. As such, the Map Editor User Guide will be updated accordingly!
[p]And as usual, another short video about the upcoming addition!

Yours, the Door 407 dev team

About the December update: a new difficulty setting

[p]Pupultas!
[p]As you’ve probably heard (and some of you even helped us test it), a new Easy-Peasy Lemon Squeezy difficulty setting is coming to Diplomacy is Not an Option! It will appear in the next update, and today we are ready to announce the date: it will arrive on December 18!
[p]We hope it helps more players to follow the adventures of our valiant hero and his companions, no matter the side they pick.
[p]And as usual, a small video about the upcoming update.

Yours, the Door 407 dev team