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Diplomacy is Not an Option News

Development Diary (Part 9)


Good Lords, Fair Ladies!

A new day, a new Diary! As always, a video…

▶️You’ll die anyway

…and details.

BE CAREFUL, SPOILERS AHEAD
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You’ve finally arrived at the shore of the Uncharted Continent and are ready to set sail back home. It’s just you have two small problems…

But what sail? You have no ships. Which means, you need to build them. That’s not too hard, right?

Well, that’s where the second problem appears. You are attacked. By whom? By everybody, of course! Every single faction in the game is mad and furious and wants you dead. Now the ship-building task doesn’t seem that easy, does it? It also gains a sense of urgency, since attacking waves never stop and get stronger and stronger. Use all your skills and balance well between economy, army and the mission goal, because the only way to win is to run away.

It would be unfair if we gave you only trouble, so there’s a safe corner on the map, where no attacking waves pass by. There you can safely build your economy. But even there is a catch - the reason why enemies avoid that region is huge water beasts. You’ll have to dispatch those if you want to get that rich portion of land.
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That’s all for today’s Diary, but there’s many more missions to cover!

Yours, the Door 407 dev team

Development Diary (Part 8)


Good Lords, Fair Ladies!

And another Diary is here!

As always, a video…

▶️Deadly Consequences

…and details.

BE CAREFUL, SPOILERS AHEAD
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This is the second mission out of the two alternative ones. Good news: you won’t encounter any bugs here. Bad news: there is another specimen of the local fauna to block your way.

Heffalumps. Huge, massive creatures that tower over your castle. And yes, they are considered mini-bosses. Those giants stroll across the map, posing a huge threat to your well-being. Defend your castle and prepare for the sole wave of the mission, consisting only of Heffalumps. As usual, all the enemies on the map take part in the final wave, so hunting down every single one of them may come essential for your survival…

But should you even fight this time? What if there’s a way to resolve the conflict with nature peacefully? That’s for you to find out.
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This is it for this Dev Diary! In the next one you’ll learn what is to happen on the shore, so keep an eye on our news!

Yours, the Door 407 dev team

Sights of Samreignia


Good Lords, Fair Ladies!

Have you ever wished to have a bit of Diplomacy on your desktop? Well, here is an opportunity! While preparations for release are in full motion, in their free time our artists made a bunch of amazing wallpapers! Now you can always feel the safety of sturdy castle walls, the heat of arid desert, the majesty of a mountain city or the danger of deep waters coming from your screen.

The set includes 10 high-resolution wallpapers, adapted to various popular screen formats, with and without game logo. Check out the Steam page:

https://store.steampowered.com/app/2941670/Diplomacy_is_Not_an_Option__Wallpapers/?curator_clanid=37469956

As always, we’ll be back with more news! Is it September yet?

Yours, the Door 407 dev team

Development Diary (Part 7)


Good Lords, Fair Ladies!

Today is a good day for the next Dev Diary!

As always, a video…

▶️Call an exterminator!

…and details.

BE CAREFUL, SPOILERS AHEAD
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And again you face a choice: which of two missions to play? Let’s look at the first mission which takes place in snowy mountains.

The further you go into Uncharted Continent, the more enemies you make. First it was local tribes, then undead. This time it’s bugs. Yes, you are reading it right. Bugs. Huge man-eating bugs, who aren’t fond of your being in their territory. They appear exactly when you decide to run away from these cursed lands. Now you have to fight your way to the shore.

In addition, those bugs have Queens, spawning even more bugs. Now isn’t that lovely? One more problem for you to tackle.

Also, the local tribes won’t let you leave peacefully. Why? Well, this you will learn while playing the campaign. Maybe they are just huge bug-lovers.
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That’s it for the Dev Diary, but more is planned!

Yours, the Door 407 dev team

Development Diary (Part 6)


Good Lords, Fair Ladies!

The Diaries continue, and today we have a close look at the next mission!

As always, a video…

▶️Curiosity killed the cat

…and details.

BE CAREFUL, SPOILERS AHEAD
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Tired of fighting? Have a rest!.. We’d love to say, but it’s doubtful you can get rest even in death with all those undead roaming around. But hey, fighting is not the main focus of the mission!

So, what’s this all about? Well, the princess is still with you and she has a brilliant idea how to make undead leave you alive and alone. By building. For some reason they don’t like buildings of a specific construction. And you better finish it early!

And maybe it’ll stop that annoying creature from talking to you ever again.
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That’s it for today, but more is to come!

Yours, the Door 407 dev team