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Development Diary (Part 3)


Good Lords, Fair Ladies!

It’s another Diary and a closer look at another mission! As usual, a small video as a sneak peek at the mission’s peculiarities…

▶️Boombastic gift!

…and a bit of detail for those craving to learn more.

BE CAREFUL, SPOILERS AHEAD
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So, in the previous mission you chose to remain loyal to your King. “But that’s not enough choices”, we thought. Now you need to decide which of two missions to play! The other won’t be available after. Luckily, in these Diaries we can explore both, but we will focus on one of them today.

After the locals’ attack you find yourself as a captor of a princess. And what do you do with captured princesses? You get a ransom! After all, gold is why you are in this land far, far away.

Locals seem to comply and a huge crowd is bringing you something. Could it be gifts? Well, you better prepare a nice welcoming party for them. Also, don’t forget to search villages nearby and requisition anything of value. You definitely need it more!
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It’s all for today’s Diary, but there’s more to come!

Yours, the Door 407 dev team

Enemy choice and community poll

Good Lords, Fair Ladies!

While the campaign is moving full speed towards the release, we also prepare the next updates. One thing we want to add with one of them is a new undead enemy. But we have three of them. So which one makes its way into the game before the campaign release?


Since it’s you, players, who will have to fight them, we are leaving the choice to you. Choose your enemy! Choose wisely!

Check the poll here

Yours, the Door 407 dev team

Development Diary (Part 2)


Good Lords, Fair Ladies!

It’s time to shed light on the next mission of the campaign! Same as in the previous Diary, here’s a video:

▶️New land and love affairs!

…and some more info for those who aren’t afraid of spoilers.

BE CAREFUL, SPOILERS AHEAD
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Last time you built ships. After sailing for some time, you find yourselves in today's mission, in a totally new location. Which is not exactly uninhabited… And the locals aren’t happy about your presence. Their town is ready to throw armies after armies at you, and there’s only one way to stop it. Seems like you have to leave the safety of your walls and carve your way through. This map ain’t big enough for both towns. In the end, there can be only one!

Or maybe you shouldn’t fight the locals? Do you even have a reason to? King is far away, he can’t hurt you, right? Anyway, as always, the choice is yours.
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We have many more missions to cover, so stay tuned!

Yours, the Door 407 dev team

Hotfix

Bug Fixes
- Fixed rare crash in sandbox mode;
- Some minor UI fixes.

Riddle me this… (2/3)


Good Lords, Fair Ladies!

As you may remember, a couple of weeks ago we found a mysterious scroll. That time a lot of you solved the riddle, but now we’ve got a new one. A strange old man visited and told us this prophecy:

Hark, seeker of riddles, a challenge awaits!
A cryptic clue, a puzzle of fate.
With coordinates given, a compass to guide,
To a battle of ages, where heroes did stride.

At 38°47′45″N, 22°32′13″E a place defined,
A field of echoes, where history’s entined.
In this location warriors did boast,
Their courage and might esteemed the most.

The battle fought here inspired a game,
A key mechanic, each player to tame.
Recall the year, a memory bright,
When history’s drama took its flight.

So search through history's dusty tome,
And find the year when swords did roam.
With this password you shall prevail,
And unlock the secrets this riddle entails.


it’s as if someone tries to convey something… What can it possibly mean?

Please, help us decipher this. We, on our part, will also search for more clues and will be back as soon as we find something!

Yours, the Door 407 dev team