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Diplomacy is Not an Option News

Suggestions for the game


Hey guys! We appeal to those who do not have our game yet, as well as to those who would like to give it to their friends.
We decided to hold a contest for the best suggestion for the game.
Attention! Themes are biomes, maps, enemies!

At the end of the competition, after 72 hours, we will select the 5 best proposals. The winners will receive a prize- key from us, which will give you access to the game.
Write your ideas. Good luck!

Hotfix 0.9.58

Features:
- Added FXAA option for less powerful hardware.

Bug fixes:
- Fixed bug with synchronized fish swimming after loading a save;
- FidelityFX and render scale now work properly as before the august update;
- Localization fixes.

Chat with devs


Hey there! It's feedback time. As you may know, the new August Update is alive. Among other things it brought to the game new troops. Well, we are eager to hear your opinion on them.

We added:
  • Axe warrior
  • Foot knight
  • Mounted knight
  • Horse archer
  • "Burrdam Chimera"
What did you like, or perhaps, dislike about them? Do you have any suggestions on what we should add or remove? Perhaps you even have some ideas about further game development. Don't hesitate to share with us. Let's discuss.

Hotfix 0.9.57

Bug fixes:
- Bug that prevents berries from growing on empty bushes after loading if the game was saved at the beginning of the berry-regrowing cycle;
- Fixed incorrect builders' assignments to construction sites. Now the new logic for builders' behavior works as designed. It takes into account not only the priority and building queue, but also the distance to builders. Builders are not reshuffled with priority changes. To summarize, the job is not assigned to the first free builder, but to the first free builder closest to the construction site;
- Localization fixes.

Hotfix 0.9.56

Bug fixes:
- Red screen fix (temporarily disabled changing FSR and render scale until Unity fixes the problem with FSR)