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Diplomacy is Not an Option News

Demo 2.0.5 / Beta 1.0.6 Patch note

Features:
- Add troop type on the screen to the current selection by holding Shift and double clicking LMB;
- Type selection commands now work for buildings under construction (e.g you may select all wooden walls under construction by double clicking LMB on one of them);
- Saves display more detailed information (time, mission and difficulty);

Balance changes:
- Difficulty reduced in "Born to Chill" endless mode (beta);
- "A Walk in the Park" difficulty reduced in missions 1 and 2 (for the King choice)

Fixed bugs (demo & beta):
- Bug that forced enemies to turn on “party mode”;
- Bug with troop icons showing wrong troop state in the defense structure interface;
- “Attack point” order is no more preventing troops from following the "Attack" command;
- Desynchronized animations fixes (for troops, siege machines and in-building flags);
- Fog of war flickering;
- Camera no longer rotates randomly at the edge of the map;
- Sound system fixes (including bug with sound disappearance when the game is paused);
- Multiple interface fixes and UI improvements;
- Multiple localization fixes;
- General game optimization, performance improvements;

Fixed bugs (beta):
- Ballistae and Crossbowmen don't stuck in certain situations;
- Dietetics research fix (Research does no longer increase food consumption instead of decreasing it);
- Citizens and enemies don't stuck in stone walls anymore;
- Market is remodeled, some bugs fixed (zeppelin freeze, incorrect food resource display);

Demo 2.0.4 / Beta 1.0.5 1st day Hotfix



Folks! Important update!

Firstly, the Endless mode is back in the Demo.

Secondly, thank you so much for your support and for sharing opinions on Diplomacy is Not an Option. The entire development team had an absolutely crazy day, but it paid off.

Demo 2.0.4 / Beta 1.0.5 1st day Hotfix (changes applied for both versions):

- Once again, the Endless Mode is back in the Demo. However, the new-new Demo's save-load system doesn't support saves from previous Demo versions.
- Fixed the bug that caused workers to freeze instead of going to their target with no obstacles on the way.
- Fixed the bug that inverted camera control when rotating the camera.
- Fixed the bug that blocked unit icon dragging in the defense structure interface.
- Found and fixed several crash cases.
- Fixed the crowding bug (weird units behavior).
- Storages are remodeled.
- Several translations improved.
- Minor interface and balance improvements made.

Thank you for attention, enjoy!

The new demo is alive and kicking



Having the EA release at the gates, we've decided to update the demo-version of Diplomacy is Not an Option. Check it out on our steam page!

Sometimes a demo is just a demo. We did make a lot of changes there. Still, it doesn't mean that the previous demo's content was cut off from the main game. For example, the hospital upgrade, the engineer guild are there. However, we've reworked the delivery mechanics from the scratch, so porters... no more. Only one week stays between your expectations and the release date. You'll be able to get back to the endless mode (this time with save/loads) when Diplomacy is Not an Option comes to Early Access. Thank you for understanding.

The time has cometh!



Let closed beta-testing begin. If you're willing to jump in, come visit our steam page and leave a participation request there. Hurry up, for the number of keys is limited.

About making the right choice


Salute, friends!

A post for those who are interested in the plot twists and turns of Diplomacy is Not an Option. In the Early Access version twists and turns can be found in the two campaign missions. We consider this part of the story to be something of a prologue or, if you will, a "pilot episode". And we've even prepared a plot choice in the second mission to give you an impression of how the choice system works.

The country is in uprising. Driven to extremes by destitution, the peasants are mobilised by an impostor who promises to end tyranny and bring justice to the masses.

Two paths are open before the protagonist. The first way is to kill the impostor and put down the rebellion. After all, you are a knight and have sworn to defend your king from foreign and domestic enemies at all costs. The second way is to join the rebels. After all, you are a knight and must stand up for the weak, as it is your duty to defend their rights.

And what will be your choice?