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Diplomacy is Not an Option News

Diplomacy is Not an Option: Gameplay and developer's comments

Diplomacy is Not an Option coming to the Next Fest!


I'm sure you'll be pleased with the free demo, My lord

Demo v1.0.9

Bug fixes:
  • Exit of units from walls and towers
  • Several random crashes
  • Minor text issues
  • Projectiles from allied forces no longer get stuck in buildings under construction
  • Generation of enemy settlements - they will no longer block incoming waves
  • Pickup resources - mana crystals and carts are now always collected


Gameplay changes:
  • Added frameless windowed mode
  • Swordsman: minor changes


Known issues:
  • GPU crashes on AMD Radeon RX 6xxxx series (1.0.9 contain some fixes in that area but we need user feedback)

Vaporize hordes of rebels with a sky laser in Diplomacy is Not an Option




Diplomacy is Not an Option definitely lives up to its name. Within 10 minutes of playing the demo's wave survival mode, I was raining arrows and thrusting spears into a small horde of rebel bandit scum. At no point did I need any reinforcements to protect my mighty wooden gate, but I had the magic points to instantly call down an army of hulking dark knights from the heavens, so I figured why not?..
Read more.

Demo v1.0.7

Bug fixes:
  • Most of the random crashes
  • Selection frame
  • Minor text issues

Gameplay changes:
  • Added "dismiss" button for units
  • Added personal leaderboard
  • Reworked build menu
  • "~" hotkey now can be used to select army on your screen, press twice "~" to select the entire army
  • Swordsman: HP increased, added regeneration 1HP/sec
  • Archer: cost increased to 2 wood
  • Astral ray: damage reduced
  • Enemies count after wave #4 Increased