Greetings, friends!

We have some extraordinary news for you. Regretfully, we have to inform you that the release of Diplomacy is Not an Option postponed to February 9, 2022. We made this decision not because the game needs polishing (although it does). It's just that we've SUDDENLY spotted that the season sale starts exactly after anticipated release date. Which means that Diplomacy Is Not an Option has a good chance of not making it to recommended game lists and queues.
We know you're looking forward to our game, and we understand that the news is discouraging, yet we still hope for your understanding (once again).
There is, however, a silver lining. Many of you have been waiting for the beta tests. As for us, we were afraid until recently that we didn't have enough time to run them. Well, the closed beta-testing is coming! We are aware of our debts to the gaming community. All those who contributed their fair share to the project, and everyone who was promised a place on our beta list, will get a chance to play the game before it goes to the Early Access. The exact date will be announced next week. Stay tuned, It won't be long now.
Once again, thank you for being with us despite our lack of organization. Our sincere apologies. You have our word that this time the release date is 100% sure. "Diplomacy is Not an Option" is coming to Early Access on February 9, 2022.
Yours, Door407 Studio.



Ballista is a warmachine, which is best aimed at a specific enemy. For example, on the one with the thickest armor. Its projectile hits a single target, but its killing power significantly exceeds the power of Crossbowmen or Archers. The time to reload the Ballista can be reduced by completing special research.
Catapult is a siege weapon that shoots huge round rocks. As a consequence, it deals areal damage. And any unfortunates hit by the thrown stone are epically scattered as a result of the kinetic impulse. In addition, you can increase the projectile's damage area with the help of research. 
Hummerguys are your heavy infantry. Given their solid armor and health reserves, one might even say "VERY heavy" infantry. Just a few of these guys are quite capable of creating a decisive advantage on the battlefield. And with research, you may unlock an ability that temporarily transforms Hummerguy from a common killing machine into an enraged killing machine.
Healers are magical support units that remotely restore the health of warriors under your command. Can't stand up for themselves, don't wear armor, but they are indispensable when you want to keep losses to a minimum. The video demonstrates: if you surround Healers with a ring of Hummerguys, it will be quite difficult for the enemy to break through such a formation, especially after the research that enhances healing spells is completed.
Riders are light cavalry. This kind of troop is convenient for scouting and rapid intervention in military conflicts on the periphery. Yes, they are not protected by armor, and yes, they are available for recruitment in the late stages of the game, but thanks to their high speed and the research that reduces their training time, you may well have an impressive mobile reserve to quickly move to different parts of the frontline.