Hotfix Notes for version 1.0 - May 26, 2020
This hotfix fixes a problem that occurred when loading games. It also fixes some other small bugs and adds some UI elements.
Engine
- houses will now be extinguished when they are struck by lightning
- fixed: loading bug
- fixed: show save files in saving menu
- fixed: autorotation change will change autorot on already selected and active buildings
- fixed: save correct max storage capacity
- fixed: fourth councilor opinion is now displayed correct
- fixed: prop placement for the dwelling02
- fixed: scare away animals when new building is built is now supported for every building
- fixed: buildings can be built on build places of destroyed buildings
- fixed: saving of AI labour management improved
UI
- added a compass
- added icons for all pits and quarries in the build menu
- added mini tooltips to all important scrollbars
- added build menu message when building is still destroyed
- fixed: build menu tooltip is not interactable anymore -> led to wrong building selection when player was too fast in the build menu
Engine
- houses will now be extinguished when they are struck by lightning
- fixed: loading bug
- fixed: show save files in saving menu
- fixed: autorotation change will change autorot on already selected and active buildings
- fixed: save correct max storage capacity
- fixed: fourth councilor opinion is now displayed correct
- fixed: prop placement for the dwelling02
- fixed: scare away animals when new building is built is now supported for every building
- fixed: buildings can be built on build places of destroyed buildings
- fixed: saving of AI labour management improved
UI
- added a compass
- added icons for all pits and quarries in the build menu
- added mini tooltips to all important scrollbars
- added build menu message when building is still destroyed
- fixed: build menu tooltip is not interactable anymore -> led to wrong building selection when player was too fast in the build menu