Endgame: Part One (WizardChess 0.8.5)
Welcome to WizardChess 0.8.5! We're entering the end-game now so it's time to start testing the last few ranks for each boss. We're slowly filling out the pool of quests and perks too... and fixing bugs slightly faster than we introduce them.
[previewyoutube][/previewyoutube]
NEW Cormag: Rank A, B and C can be unlocked
↳ We still have more to do on the boss fights, but we're getting there! NEW Hss: Rank C can be unlocked
NEW Arbalest Unit
↳ Advanced ranged unit that can hit multiple targets NEW Zealot Unit
↳ Earn permanent stat upgrades mid-combat NEW Knave Unit
↳ Spawn decoys to trick enemies and earn buffs NEW Fae Queen: new design for the boss fight
↳ Arabella changes elements and casts various spells
↳ Second phase in the works NEW New Quests
↳ UpgradeAUnitXTimes
↳ SacrificeXUnits
↳ PurchaseXUnitsFromShop
↳ CollectXDifferentUnitTypes
↳ SacrificeAUnitOfType
↳ SacrificeAUnitOfElement
↳ DefeatAnEnemyWithAnAugmentedUnit
↳ AllVimSpentInShop NEW New Perks
↳ BardDebuffsEnemyStat
↳ BuffRandomUnitOfElementOnSacrifice
↳ GetUnitRewardWhenSacrificingUnitOfElement
↳ BuffRandomUnitOfElementOnPurchase
↳ WhenEnemyOfTypeDefeatedGainRandomBuff
↳ MarkedUnitsAreAugmented
↳ TargetedUnitsAreAugmented NEW Softlock detection in case of AI bugs
NEW Additional unit names added to the pool
CHANGED Toggle quest log using TAB
CHANGED Claybeg buffs adjacent units
CHANGED Rebalance shop unit generation
CHANGED Unit scaling curve
CHANGED Decorated Cloaky's shop
CHANGED Boost stats for trade offer units
CHANGED Add more traits and stat upgrades to shops
CHANGED Henge Statues: Rebalanced unit count & updates
CHANGED Speed up Firis and Retinferno effects
CHANGED Cap Lion ATK buff to SKL points
CHANGED Refreshed appearance for the game boards on the map
CHANGED Cursed Deals have a new room model
CHANGED Cap on the maximum range a Honk can teleport
FIXED UI lagging behind units by one frame
FIXED Cat animations actually play, no more crazy blinking
FIXED Flash of Lootable Unit Card
FIXED Multiple AI soft-locks
Thanks for your continued support and feedback.
Ben & Ricky (TwoPM Studios)
[previewyoutube][/previewyoutube]
NEW Cormag: Rank A, B and C can be unlocked
↳ We still have more to do on the boss fights, but we're getting there! NEW Hss: Rank C can be unlocked
NEW Arbalest Unit
↳ Advanced ranged unit that can hit multiple targets NEW Zealot Unit
↳ Earn permanent stat upgrades mid-combat NEW Knave Unit
↳ Spawn decoys to trick enemies and earn buffs NEW Fae Queen: new design for the boss fight
↳ Arabella changes elements and casts various spells
↳ Second phase in the works NEW New Quests
↳ UpgradeAUnitXTimes
↳ SacrificeXUnits
↳ PurchaseXUnitsFromShop
↳ CollectXDifferentUnitTypes
↳ SacrificeAUnitOfType
↳ SacrificeAUnitOfElement
↳ DefeatAnEnemyWithAnAugmentedUnit
↳ AllVimSpentInShop NEW New Perks
↳ BardDebuffsEnemyStat
↳ BuffRandomUnitOfElementOnSacrifice
↳ GetUnitRewardWhenSacrificingUnitOfElement
↳ BuffRandomUnitOfElementOnPurchase
↳ WhenEnemyOfTypeDefeatedGainRandomBuff
↳ MarkedUnitsAreAugmented
↳ TargetedUnitsAreAugmented NEW Softlock detection in case of AI bugs
NEW Additional unit names added to the pool
CHANGED Toggle quest log using TAB
CHANGED Claybeg buffs adjacent units
CHANGED Rebalance shop unit generation
CHANGED Unit scaling curve
CHANGED Decorated Cloaky's shop
CHANGED Boost stats for trade offer units
CHANGED Add more traits and stat upgrades to shops
CHANGED Henge Statues: Rebalanced unit count & updates
CHANGED Speed up Firis and Retinferno effects
CHANGED Cap Lion ATK buff to SKL points
CHANGED Refreshed appearance for the game boards on the map
CHANGED Cursed Deals have a new room model
CHANGED Cap on the maximum range a Honk can teleport
FIXED UI lagging behind units by one frame
FIXED Cat animations actually play, no more crazy blinking
FIXED Flash of Lootable Unit Card
FIXED Multiple AI soft-locks
Thanks for your continued support and feedback.
Ben & Ricky (TwoPM Studios)

CHANGE Keyboard, Controller & Steamdeck Support