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Tinkertown News

Fixes and Updates



Early Access 0.16.9

Time for Tinker Tuesday treasured Tinkerers!

In this patch you should make sure to visit Tina, The Farmers' old House again. In order to avoid the complete loss of Key Items through any means, we're creating failsaves like these, making it easy to regain them. Goodbye Softlock!

The satisfying act of trashing gets a little deserved love and we also continue to chase away those pesky bugs.


(take a look at the fixed sound issue!ːsteamhappyː)

The full patch notes are as follows:

  • Relocated farmer tools to a mini dungeon in the basement of the farmer shack (new world required)
  • Added sound effect for trashing items
  • Fixed some localization issues
  • Fixed failing bug reporting and reworked error messages in case the reporting fails
  • Minor fixes

Thank you for making Tinkertown one of the most cozy places on Steam! ❤️ Please tell us what you like and perhaps don't like with the game, we are building this together.

You can expect more fun news on the game in a few days time. Until then, tinker away!

/Your Tinkertown team

https://store.steampowered.com/app/1276660/Tinkertown/

Bugs and Fixes the 3rd



Dear Tinkerers,

What's that sound? It's the Tinker Tuesday Train coming to make your game better! In this update we've fixed and added the following:

Early Access 0.16.8
  • Fixed a bug where indestructible tiles on predefined chunks could be replaced with dirt
  • Fixed an issue where projectiles would disappear if the player stands close to a wall
  • Added interaction highlight for NPC:s.
  • Fast travel stations can now be placed on floor (already placed stations need to be build again before placing floor underneath)
  • Improvements on hook shot positions in ice Dungeon
  • Fixed an issue where some popups would be shown without any text.
  • Localization improvements in settings menu.




Our aim is to deliver you patches each Tuesday leading up to the 1.0 release later this year. In fact, we have some exciting news coming up this Thursday!

While we are hard at work with bug fixing, polishing and adding to the game: Are there any particular fixes or additions you would like to see?

Please let us know in the comments, on our social media or in our Discord: https://discord.gg/PT4JW79k

Your passion for our game means the world for us! ❤️

Cheers,
Your Tinkertown Team


https://store.steampowered.com/app/1276660/Tinkertown/

More Bug Fixes

Dear Tinkerers,

it feels like we’re reviving Tinker Tuesday! A new patch arrived, tackling more bugs and also polishing some of our content. Stay tuned, there‘s more fixes and some bigger features on the way!

Check it out:
  • Fixed a bug where shrine maidens block off the player after dying
  • Fixed some text issues on quests
  • Fixed a bug where wall of fire would cause friendly fire
  • Fixed an issue where hook positions in Ice Dungeon would not be reachable
  • Fixed a bug where shovel cursor is duplicated when joining the game with equipped shovel
  • Fixed an issue where placing an item in predefined chunks could replace items underneath (new world needed)
  • Added missing localization in menus


Best,
Your Tinkertown Team!

Patch 0.16.6.

Awesome Tinkerers,
in a bustling world like Tinkertown there's bound to be some icky bugs.
And no, we're not talking about Pixie Fairies, but ones in the code. 

We sprayed some with our digital bug spray:
  • Added NPC icon to new recipes to show at which NPC they can be crafted 
  • Fixed severalt issues related to dirt placement and terraforming
  • Fixed a bug where Magura gets stuck in minion boss fight in ice dungeon
  • Fixed a bug where dungeons never reset if a player disconnects while they are inside
  • Slowed down dungeon hints to be actually readable Minor fixes
 

We're going back to our shed to get another can of that precious bug spray. Stay tuned - we will be back soon with more bug fixes for the game!

Cheers,
Your Tinkertown Team!

Lunar New Year & Building Update!

Lovely Tinkerers,

The new year has just begun and we’re kicking it off, celebrating the Lunar New Year, as well as the Base Builder Fest! And that means there’s some new stuff for you to find during the fest, as well as some additions that have the power to change your Tinkertown worlds forever!
Our latest content drop adds new alternate weapons as well as decorations and a costume to celebrate the year of the Water Rabbit for a few weeks. You will also be able to find last years items, too.



As for the builder aspect of Tinkertown: We’ve added new shovels that will allow the player to not just remove gras or sand, but also the dirt underneath! And what’s underneath the dirt? Yes, WATER! In return, you will also be able to place any dirt on water, terraforming your Tinkertown world! Create islands, ponds or a moat, let your imagination run wild!




To give you a better idea of what we’ve added, here’s a short list:

  • 1 new costume set
  • 3 new weapon skin variants
  • 2 new placeables to celebrate the year of the water rabbit
  • 2 new shovel tiers to remove different material tiers of ground layers
  • 2 new placeable ground types to create a foundation on Water.
  • 2 new floor types


We hope you enjoy the update and don't forget to share your creations with us via forum or join our Discord! We are so excited to see what you build with the new content!

Happy Lunar New Year,

your Tinkertown Team