BLACK STIGMA Update 1.2.0 – Aug 29
[p][/p][h3]- Maintenance Schedule -[/h3]![]()
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[/carousel][p][/p][p]■ New Master Missions for SIM[/p][p]
[/p][p]■ SIM Battle Pass[/p][p]ㆍAvailable from now on until maintenance on October 23.[/p][p]ㆍCannot run simultaneously with Micron Battle Pass, but you can freely choose which Battle Pass to complete missions and gain EXP.[/p][p][/p][carousel]![]()
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[/carousel][p][/p][h3]\[Balance Adjustments] [/h3][p]■ Damage by Body Part [/p][p]※ Headshots calculated separately[/p][p]■ Armor & Bullet Resistance Adjusted by Body Part [/p][p]■ Increase base magazine size for all weapons by +2 [/p][p] [/p][p]Director’s Comment: Previously, two-handed shooters often did less damage when aiming at the upper body due to arm hitboxes, while one-handed shooters had clear torso hits → imbalance.[/p][p]Arm damage now matches torso, and ammo & armor adjusted accordingly." [/p][p][/p][p]■ Headshot multiplier reduced 1.6 → 1.4 [/p][p]■ Coordinator R Skill Adjustments[/p][p] ㆍTriple Edge (Space Bar): Removed DOT (damage over time)[/p][p] ㆍDOT damage now included in base damage[/p][p]■ One: Poison Kiss(Q) casting time reduced by ~30% [/p][p] [/p][h3]\[Content Adjustments & Improvements] [/h3][p]■ Battle Pass EXP after combat increased by appx. 50% [/p][p]■ New Weekly Missions: Reward Diamonds, Recruitment Tickets, Booster Tickets [/p][p]■ Weapon sorting changed to Control Power order [/p][p]■ Micron: Ankle Cutter (Q) visual effect overly bright → adjusted [/p][p]■ Buff item tooltips now show duration [/p][p]■ Some cosmetic item rarities adjusted [/p][p]※ Note: Rarity is based on visual effects and acquisition difficulty, not stats or performance. [/p][p] [/p][h3]\[Optimization] [/h3][p]■ Character materials optimized [/p][p] [/p][h3]\[Bug Fixes] [/h3][p]■ Heavy character: Using “Like It (Space)” with 0 ammo → firing interval shortened → fixed [/p][p]■ Kill ‘em All mode: Some allies blocked incorrectly → fixed [/p][p]■ Hollow Point: Sticky Bomb (Q) Type2 near target → sometimes did not trigger → fixed [/p][p]■ Hollow Point bombs: Warning icon disappeared when attached to terrain/objects → fixed [/p][p]■ Crosshair UI incorrectly appeared when shooting allies/corpses → fixed [/p][p]■ Enemy HP bar not showing despite damage → fixed [/p][p]■ Kaira: Rainbow Syndrome (Space) smoke bomb caused flinch animation even without damage → fixed [/p][p] [/p][h3]\[Other Updates] [/h3][p]■ Master Coins removed in 1.1.0 → exchangeable for Diamonds [/p][p]■ Some products: Master Coins replaced with Diamonds [/p][p]ㆍ\[Value Pack] Lv.1, which originally contained 250 Master Coins → now grants 5,000 Diamonds [/p][p]ㆍ\[Value Pack] Lv.12 which previously provided 200 Master Coins → now give 4,000 Diamonds. [/p][p][/p][hr][/hr][p][/p][p]Thank you.[/p][p]BLACK STIGMA Team[/p]
- [p]AUG 29 (Fri) 07:00 ~ 09:30 UTC (±0)[/p][p][/p]
[p][/p]
[p]After[/p]
[p]Before[/p]
[p]Torso[/p]
[p]100[/p]
[p]100[/p]
[p]Arms[/p]
[p]100[/p]
[p]60[/p]
[p]Legs[/p]
[p]60[/p]
[p]60[/p]
[p][/p]
[p]Armor[/p]
[p]Bullet Resist[/p]
[p]Medium[/p]
[p]30 -> 65[/p]
[p]20% -> 35%[/p]
[p]Parts[/p]
[p]30 -> 40[/p]
[p]20% -> 35%[/p]
[p]Item[/p]
[p]After[/p]
[p]Before[/p]
[p]Kaira Spy Rehearsal Maser Skin[/p]
[p]Legendary[/p]
[p]Rare[/p]
[p]Paper Leeds Set[/p]
[p]Legendary[/p]
[p]Rare[/p]
[p]Hand Leeds Set[/p]
[p]Legendary[/p]
[p]Rare[/p]
[p]Hollow Point Codename: Tourist[/p]
[p]Legendary[/p]
[p]Rare[/p]
[p]Kaira Rainbow Set[/p]
[p]Advanced[/p]
[p]Rare[/p]
[p]Parabellum Silver Fox of the Battlefield[/p]
[p]Advanced[/p]
[p]Rare[/p]
[p]Grasper Beach Runner Set[/p]
[p]Advanced[/p]
[p]Rare[/p]
[p]DLC Starter Pack 4 Skins[/p]
[p]Advanced[/p]
[p]Rare[/p]