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BLACK STIGMA Update 1.2.1 – Sep 4

[p][/p][h3]- Maintenance Schedule -[/h3]
  • [p]SEP 4 (Thu) 08:00 ~ 09:00 UTC [/p]
[p]※ Maintenance time may be shortened or extended depending on the progress. Any changes will be announced separately.[/p][hr][/hr][p][/p][h3]- Patch Notes -[/h3][h3]\[Game content improvement and modification][/h3][p]■ Added visual effects, sound, and UI notifications when a character successfully dodges during the invincibility window of the Roll (L Shift) skill against melee attacks.[/p][p]■ Added a "Master Mission" information tab to the mission panel on the right side of the lobby screen.[/p][p]■ Changed the player sorting method in the match results screen from experience-based to contribution-based.[/p][p][/p][h3]\[Optimization][/h3][p]■ Fixed a crash issue that occurred under certain conditions[/p][p][/p][h3]\[Bug fixes][/h3][p]■ Fixed an issue where Sim’s shield would occasionally appear already destroyed when the character respawned after death.[/p][p]■ Fixed an issue where Sim’s feet slightly floated above the ground while using the shield defense skill.[/p][p]■ Fixed an issue where characters killed by Hand’s E. Bash skill were knocked back excessively.[/p][p]■ Fixed an issue where characters using a throwing skill were stuck in the throwing animation until the effect ended, preventing other actions.[/p][p]■ Fixed an issue where shooting into the air at invisible equipment still damaged enemy characters.[/p][p]■ Fixed an issue in Kill ’Em All mode where some allied characters could not be passed through.[/p][p]■ Fixed an issue in Versus mode where agents summoned with the Coordinator R: Go Go! skill did not participate in battle correctly.[/p][p]■ Fixed an issue in the Versus mode waiting room where changes to the selected Master’s costume and weapon were not applied.[/p][p]■ Fixed an issue where guidance text did not display properly when using the bookmark feature in Battle Pass missions.[/p][p]■ Fixed an issue where the Master icon displayed as locked when the Master Mission level reached its maximum.[/p][p]■ Fixed an issue where looted guns were not discarded even when ammunition was depleted during matches.[/p][p]■ Fixed an issue where the Snap Double fired three bullets during reload when only one bullet remained.[/p][p]■ Fixed an issue in the Sewer map where characters would float in the air if they got stuck on certain areas.[/p][p][/p][h3]\[Others][/h3][p]■ Normal Recruitment Tickets, Advanced Recruitment Tickets, and Booster Tickets are now sold in fixed-quantity bundles with discount benefits applied.[/p][p]■ When purchasing Battle Pass levels, all obtainable rewards up to that level are now granted immediately.[/p][p][/p][hr][/hr][p][/p][p]Thank you.[/p][p]BLACK STIGMA Team[/p]