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  3. Game Update - Lighting, movement animations improvements and more!

Game Update - Lighting, movement animations improvements and more!

Lighting, movement animations improvements and more!


[h2]Book of Knowledge[/h2]



Completing a Monster Hunter Task will now reward you with a Book of Knowledge. This Book can be used to apply skill XP to Melee, Ranged, Magic, Light, Medium, or Heavy -- or, you can gain XP toward your character level!

[h2]Water Lighting Improvements
[/h2]

Water previously was unaffected by light after moving to Unity 6. Now, we've updated the water shaders to react to light. This brings the aesthetic together a lot better than before! Hope you like it.

[h2]
Multi-Directional Movement Animations
[/h2]



We've added directional movement for all weapons, so things should feel a lot more fluid/natural now! These animations aren't the final versions, but are better than moonwalking!

[h2]Jasconian Rings[/h2]



We often make items in honor of our most dedicated and loyal players. Jasc O Nine joins Scabbybob [TM] The Greener and more who have something special in game to thank them for being amazing and helpful as we build the game

Jasconian Rings - one for each gathering profession have been added as rare drops - With a special secret if you collect them all

[h2]More Legendary Weapons[/h2]



Clebarius continues to pump out siiiick new items that you'll be able to obtain with the keys system. Check them out!

[h2]Sporehaven - Elite Zone[/h2]



A new zone has been added to the game, featuring content for 15-21 and 30-34 with mobs, quests, and lots of humor

Chisme describes it as "An ecosystem of fungal life and mysterious darkness." Good luck!

[h2]New Quests[/h2]

Morgan bring you some epic new stories!
New rank based WC task system with 5 quests
New Edrivine quest: "City of Priests and Crazy Men"

[h2]Miscellaneous
[/h2]
  • Fixed an issue where Eternal Tools would sometimes fail to gather resources due to the speed being too fast
  • Fixed an issue where Fire Imbuements were not calculating the correct damage for Zealots
  • Fixed an issue where Zealots of Alphyrion did not have the correct armor value
  • Fixed an issue where Elementalist applied status effect logic was not working correctly
  • A few Feygold nodes added near Grimbear spawns
  • A few Palladium nodes added near Slimestone Spiders
  • All Tasks are now shown on the Taskboard rather than randomly selected tasks
  • Interrupting an enemy or player will now trigger a 1s CD at minimum
  • "Member has come online / gone offline" message now appears in system chat when a guild member logs in
  • Server-side logic cleanup + debugging improvements
  • Monsters that die on a different layer than they spawn will now properly respawn when killed
  • Fixed a bug with coins stacking multiple times in bags
  • When overweight, movespeed is now reduced by 90% instead of 80%. This may not be enough, so let us know any feedback on this!
  • Added code to prevent hostile actions between guildies
  • The HC status effect should now apply to both HC and HCIM properly
  • Party member details should now be visible throughout the entire map instead of when the party members are nearby. We are working on eventually passing information cross-map too
  • More SFX added to monsters for death and hit triggers
  • Player collider tightened to fit the form of the player instead of extend far to the sides
  • Movement fluidity improvements
  • Implemented code to prevent higher floors from culling in weird ways, specifically this will be noticeable on mountains
  • The Camera will now collide with more objects and zoom in closer to the player when necessary
  • 5 New Rare monsters have been added - killing them may drop some epic loot!
  • Right-click stutter bug fixes
  • Hitboxes will no longer be ovular
  • Friendly/Hostile targeting improvements
  • More flashbang fixes
  • New Title added
  • New Mount added
  • New Pets added
  • We've been continuing to make improvements to performance as much as possible






Thanks for all of your support as we continue to build an MMO that everyone can enjoy!

-Team OG