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Ethyrial, Echoes of Yore News

Patch 3.1.0 - New Enemies, T9 Alchemy, Mounts & more!

Patch 3.1.0 is now live


Join our discord for more frequent updates and community discussion!

[h2]New Enemies[/h2]
We've added more monsters to Irumesa to fill out the world, add more Monster Hunting tasks, and give new sources of drops for added crafts:

19-23
  • Stone Spiders
  • Wicksters
  • Possessed Boars
24-27
  • Grimbears (moved up from 19-23)
28-31
  • Treehounds
  • Satyrs
32-25
  • Harvest Reapers
  • Desert Serpents
36-39
  • Rat Brutes
  • Skeletal Hounds
  • Stoneshard Elementals
40+
  • Spirit Widows
  • Demon Watchers
  • Phoenix
  • Revenants
  • Doombringers
  • Tundra Mammoths
  • Cave Crashers
  • Vilesworn Satyr
& more that we can't list here!



[h3]T9 Alchemy Elixirs & Potions[/h3]
The new elixirs & potions have a unique, epic appearance and give the best buffs available in the game. They require 40 alchemy to craft. Have fun finding the resources to make them

[h3]New Mounts[/h3]
Lunarion and Mammoth mounts are now obtainable as very rare drops from their respective mobs. These are just 1 color variation each - we will be adding other ways to obtain more skins very soon.

[h3]New Trade Route[/h3]
The Gilded Wall Grand Merchant is now taking deliveries. This trade route offers a higher delivery multiplier for trade packs and an increased viability for gold generation. Trading is still in beta, so expect a few issues! As a reminder - logs, gems, bars, cloth, and leather can be made into different size packs based on your trading level.

Miscellaneous:
  • Blue Crystal construction recipe should work correctly.
  • Efrain Bristol, the Seaholm trader, should now act as a general merchant and purchase most items from players.
  • Enchanter: Clarity now performs a different function, restoring mana and healing the affected target for the mana gained when the buff expires.
  • Enchanter: Debilitating Waters CD reduced.
  • Berserker: Battlecry no longer reduces attack and cast speed, but slows the enemy for a short time.
  • 40+ Mobs have had their armor values increased slightly to increase TTK a little bit. This is in preparation for a monster spell upgrade. We are going to try adding some telegraph-style attacks that can be dodged to make fights a bit more fun.
  • Infused Darkshroud bugfix.
  • Slightly increased silver gain from kills in the 40-44 level range.
  • Sand Creature encounter has been reworked to be more engaging for new players. The model size was also reduced.
  • A gigantic mammal has appeared in the Eternal Mountain region.
  • Crippling and Haunting Shadow should now be dispellable as curses.
  • Ritualist Cloak no longer turns players into gods.
  • More resources placed around Irumesa.
  • Progress continues on Warrens of Thought, suds' rat dungeon for levels 12-14.
  • Pintos have appeared in the Edrivine stables and will be a new color variation available for sale soon.
  • Grimbears moved up to the t6 range for monster hunting.


Our sincere apologies for the time taken on this patch. We've been working on a lot of behind the scenes items this week such as: UI overhaul, Linking Items in Chat, Character Creation Flow Redesign, Support for using Alternate Currencies in Shops (i.e. Hunter's Writ exchange), and much more

We sincerely thank all of the players enjoying Irumesa recently and want to celebrate reaching another record peak of 27 players online a few days back.

See you all in game -OG

Patch 3.0.9 - Glintstone Grotto

Glintstone Grotto

In the southern Wildlands, you'll find Glintstone Grotto, home to Ruby, Sapphire, Emerald, Garnet, and Amethyst Crystal Sentinels. (Level 42 monsters)



Join our discord for more frequent updates and community discussion!

These mobs will have a chance to drop rare Construction Blueprints to build Colored Crystal objects in your home and can be mined for rare JC gems and the coveted Prismatic Gemstone - which will be used to craft an epic Ring.

SudsMcDuff did a great job polishing the place up, hope you guys enjoy!

  • Default construction recipes reduced so there isn't as much clutter, we'll be updating these to require materials soon as some players have requested.
  • Hydrascale necklace crafting bugfix.
  • Lycan Gland drop rate slightly increased.
  • More Mysticbloom placed in WL.
  • Fish have had their tooltips updated to declare their tier.
  • Corrupted Disease now lasts 5m rather than 30m.
  • More resources in general placed around Irumesa.
  • Slightly increased spawn blocking radius to coincide with the average aggro range. This should be a sweet spot which prevents new players from getting respawned on too quickly/frequently.
  • PvP 1v1 arena bug fixes.
  • 30+ New monsters and 20+ new tiles setup in the project for future use.
  • Miscellaneous dialogue spelling and grammar corrections.
  • The Forgot Password email should now be sent properly from the server.


Apologies for the slower patches - we will be going hard through the weekend, working to get some great content in for everyone! See you all in game

New Beginnings

A New Dawn

It's been exactly 1 year since launch, and I'd like to extend my deepest and most sincere gratitude to all of the players who have stuck with Ethyrial this past year. Thank you so much.

I first found Ethyrial one year ago and saw a lot of potential in the game even through the failed launch - so much so, I acquired half last July.

I am extremely excited to share that I've recently obtained complete, 100% ownership of Ethyrial and would like to announce our new company:

[h2]Oath Games[/h2]
Our Oath is simple: Deliver Fun & Exciting content to our highly valued players at a rapid pace.

The extremely talented Karlsson & SudsMcDuff remain on the team, as well as new members schreeder Junimo & Bardcore!

(PS - Happy Birthday Karlsson! )

We've been pushing patches every few days and will continue to do so. Why? Because we love the game, our players, and we'll never succeed in the MMO market without going above & beyond!
Join our discord for more frequent updates and community discussion!

Let's take a look at what we've been able to accomplish in the last 9 months with myself full-time and a few staff part-time:

  • 100% FREE-TO-PLAY while in Open Development with a server that is always online
  • Increased to 10 FREE character slots per account
  • Upgraded server hardware
  • Implemented Global Chat
  • Mounts and Auto Run
  • Native personal DPS meter
  • 50+ new skills added across all 20 classes, with a complete tuning pass done so each one is playable and has a fluid rotation
  • Crafting, gear, and character progression up to level 40
  • Added Rare Drop Tables to every level bracket with rare, epic loot featuring particle effects
  • 7 Group Dungeons polished with meaningful loot, including powerful trinkets
  • 3 Open World Elite Areas w/ Bosses & mechanics polished
  • 3 World Bosses tuned and implemented
  • 1 Solo Boss encounter that has been played over 10,000 times since release in March
  • Endgame crafted Dark & Light weapons with powerful effects and awesome appearances
  • 3 new obtainable Titles and 2 new Talents added
  • 50+ rare miniature pets, which drop off their respective mob to collect
  • 20+ new trees, leathers, and fibers so that each tier supports crafting base gear for any relevant attribute
  • 1000s of new resource nodes placed around Irumesa in both combat and non-combat locations
  • Improved travel and movement, with a 15% base movement speed increase, a 'recall to home' stone
  • The Monster Hunting skill with over 70 kill tasks across all levels. We'll have over 200 in the near future
  • The Research skill and the Monster Journal, which logs kills and loot received from enemies directly in-game
  • The Enchanting skill, which enables our players to add additional stats or effects of their choice to armor and weapons
  • Implemented the Trading skill, which encourages players to move about the world and participate in a PvP loop; or skip it and buy Trading XP with gold
  • Expanded the Fishing skill to feature over 25 types of catchable fish
  • Expanded Alchemy with recipes up to level 40/T9
  • A complete overhaul to crafting and gathering XP balance with a focus on smooth progression of all skills in game
  • Designed and created 2 unreleased classes
  • Added a fully featured Training Grounds area, where players can test all classes at level 30 on a temporary character, fighting live monsters or training dummies
  • Over 30 new incredible, orchestral music tracks added to the game. Thanks to @Jake Lives lives for many of these beautiful songs!
  • 21 /dance animations added and over 15 variety emotes
  • Rewards for reaching level 30 in many professions which offer unique benefits
  • …totaling over 10,000 bug fixes, database updates, and improvements to the game


We're committed to respecting your feedback and crafting a game that can be played for years to come. We hope that many more MMO enjoyers will explore Irumesa in the future!

Keep it OG!

Patch 3.0.8 - Mounts & Native DPS Meter

Crossposted from our Discord. Come join us!





@everyone @Updates

**Patch 3.0.8** is now live on Steam - be sure grab it after the Pax Dei alpha is over and check out the goodies :joy:

**Notes:**

# Mounts :horse_racing:

**Geoffrey the Stablemaster** is now located north of Edrivine at the Farm, at the Stables.
- Base mount is 50g, requires level 20
- Fast mount is 1000g, requires level 30
- Special appearances will be 1250g+ from various sources
- This should give players an initial goal to aspire to, and create an early demand for gold - hopefully positively impacting the economy!
- Let me know any feedback on these - we can tweak until it feels great :pray:

Misc:
- Lunarions are setup but not added yet - they'll be rep mounts/special drops
- Emberhoof in the Corrupted Grove Dungeon has a low chance to drop a mount
- Corrupted Rats might be a rare drop from Suds' upcoming rat dungeon :eyes:
- Spirit Wolves could be an epic Ranger mount?
- We can also now add badass mounts like the Spirit Steed concept (not available)

# Native Personal DPS Meter :bar_chart:

The man, the myth, the legend @bardcore has implemented a personal DPS / Combat Info UI to the game. It can be toggled on/off with a simple button right now, but we'll continue to improve the functionality!

Note: This will only show your performance so it can give you intel to adjust your gameplay, not critique other party members. 3rd party tools can be used for more info if desired.

Initial Metric Ideas:
- xp/minute
- damage/second
- max hit
- total damage dealt
- kills/hr
- breakdown of damage by spell name / damage source

This will also help us to identify gaps in class or item balance by enabling you all to roast us when we make a mistake! :rofl:

# Dragonscale Cloak :dragon_face:

The Dragonscale Cloak still hasn't been found/attempted to be crafted... so to sweeten the deal and get you guys interested, I updated the appearance to have a gorgeous reflection when viewed at an angle... kind of like a dragon's scale :stuck_out_tongue:

**Server Notes:**
- Trade Pack crafting has been updated with new breakpoints. This should give a progression to the value of trade packs that you transport.
2 Items: Level 1 Trading
4 Items: Level 10 Trading
6 Items: Level 20 Trading
8 Items: Level 30 Trading
12 Items: Level 40 Trading

- 80 New Recipes added to cooking.
- Thiron Galand misspelled quest copy updated.
- More resources added around Irumesa.
- NPCs no longer force the chat tab to switch to the NPC tab when spoken to.

Thanks for all of the support - we're excited to continue creating content and are very grateful to everyone who continues to play and stay tuned with our development. Have a great weekend and see you in game! :heart:

Daily Server Patch - April 23, 2024

@Updates



Server patch just went live!

**Notes:**

- Cooking progress continues... I have about 150 recipes in game now and will finish the rest tomorrow :pray:
- New ingredients added as additional gathering loot which can be used to craft +Skill foods
- @sudsmcduff dirty socks can be cooked up and eaten if you want to be stinky... @jasconine might keep a few of these in his inventory at all times
- Slimeskin Spellbook crafting bug fixed
- Antitoxin Potion recipe updated
- Cooked Wolf Meat added as basic recipe
- 40+ loot table now drops the appropriate amount of silver per kill
- New gatherables added around Solitary Isles
- Mystic Tunic set bonus corrected to grant intelligence
- Staroak Fishing Rod bug fixes

Thanks for your patience while these cooking recipes are being added. We'll get going on more content ASAP after these are wrapped up! :heart: