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  3. Happy New Year - 2026!! New Models - 2026 Roadmap and Steam Patch

Happy New Year - 2026!! New Models - 2026 Roadmap and Steam Patch

[p][/p]
Happy New Year
[p]New Character Models[/p]
  • [p]We were lucky enough to bring some incredible talent to the team in 2025, Zmay went hard on these new character models and helped implement the foundation for our armor system. The new characters are far more performant and optimized than the previous and will give a lot more room for artists to create insanely cool gear for everyone[/p]
  • [p]See the full details here: [/p]
[p]https://bolovorix.artstation.com/projects/zxLAWd[/p][p][/p]
  • [p]High Poly sculpt of the female is complete, hand-painting is in progress to match the male[/p]
  • [p]Danimator joined us to help polish and refine our animations, expect some super cool and more polished vibes in 2026![/p]
  • [p]Next step is to convert armor from low-poly over to hand-painted[/p]
  • [p]let us know any feedback or ideas in # general - if you hate any of the current armor, now's your chance to tell us.[/p]
[p]Roadmap Q4 Check-In[/p][p][/p][p][/p][p][/p]
  • [p]Trading Post - base implemented early December, polishing + expanding 2026[/p]
  • [p]New Char Models - male implemented on development server, female being painted, implementing + polishing + variants 2026[/p]
  • [p]Smooth Terrain - system implemented, rolling out broadly in 2026[/p]
  • [p]Combat/Movement Polish - getting better but not good enough yet! - more to come 2026[/p]
  • [p]Art Style - direction established, full rollout in 2026[/p]
  • [p]Content Roadmap - maps system foundation in place, legendary + uber items + more skill progression 2026[/p]
[p]New Game Icon[/p]
  • [p]We've landed on the final game icon and pushed it live with the new build, we hope you love it![/p][p][/p]
[p]Steam Patch 12.31.2025[/p]
  • [p]Added Discord Rich Presence integration[/p]
  • [p]Added region-based music system[/p]
  • [p]Added Trading Post order history[/p]
  • [p]Added telegraph visual effects for use with abilities[/p]
  • [p]Cast bars now display different colors for interruptible vs. non-interruptible abilities[/p]
  • [p]NPC nameplates are now white by default, turning green when targeted[/p]
  • [p]Improved nameplate visibility scaling based on distance[/p]
  • [p]Improved nameplate color options[/p]
  • [p]White Player Names added to settings[/p]
  • [p]Disable CTRL scroll added to settings[/p]
  • [p]Fixed mounted entity nameplate positioning[/p]
  • [p]Added region-based skybox overrides with 6-second crossfade transitions[/p]
  • [p]Improved sun/moon angles for better lighting[/p]
  • [p]Smoother entity rotation sync[/p]
  • [p]Reduced memory allocations and garbage collection stutters[/p]
  • [p]Optimized camera occlusion calculations[/p]
  • [p]Added Sushi Recipe[/p]
  • [p]Added rare and epic Fishing chests[/p]
  • [p]Added Woodcutting Pet[/p]
  • [p]Added Wickster Pet[/p]
  • [p]Primordial Hydras should now count towards MH task Progress[/p]
  • [p]Cooking tasks added[/p]
  • [p]Chefs outfit / Recipes can now be purchased from Master Chef Sim[/p]
  • [p]T1-3 Alchemy tasks added[/p]
  • [p]Progress on the Calderian Isles which will be accesible with a certain MH level[/p]
  • [p]Added Smerfed status for a little community fun. Tag, you're it![/p]
  • [p]Added 75 new research items / blueprints, rewards system coming January[/p]
  • [p]Added breadcrumb quest to start map system[/p]
  • [p]Monster SFX pass[/p]
  • [p]Add All Res jewelry enchants to the map drop table[/p]
  • [p]Residues added to 40+ mobs[/p]
[p]Known Issues[/p]
  • [p]Possible Client Crash when changing floors[/p]
[p] Holiday Event (from 12.25 Patch, will keep it up for a week or two)[/p]
  • [p]Community Christmas event[/p]
  • [p]Santa's Fit (Courtesy of Cleb)[/p]
  • [p]4 new gatherable nodes[/p]
  • [p]Constructible Item[/p]
  • [p]Community earned Buff[/p]
  • [p]Snowball Fights[/p]
[p]New Keys - Titan's Rest (Earth) & Darkreach (Shadow)[/p]
  • [p]Chisme + Zach - Level Designer cooked on a few more maps for you guys, featuring unique mob mechanics and pretty crispy visuals, we hope you enjoy these new additions[/p]
[p]Legendaries[/p]
  • [p]Clebarius has been absolutely cranking on legendary weapon designs over the past year and has improved tremendously, we're excited to release what we have complete in January[/p]
[p] Thanks so much for your support, we're super excited to bring a LOT of new content and polish in 2026 to our beloved players.
[/p][p] [/p][p][/p][p]-Team OG[/p][p]
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