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Steam Patch 3.1.2026 Combat Balance & More!

Steam Patch 3.1.2026
[p][/p][p]Keep sharing your feedback on class balance and things you'd like to see in game! Class Feedback: General Feedback: [/p][p][/p]
Combat & Balance
[p][/p][p]• Healing Amount Fix: Fixed a bug where healing modifiers (crit, bonus healing) were less valuable the closer to max HP the target was [/p][p][/p][p][/p][p][/p][p]• Aynreth/Drathal Scaling Corrections: Adjusted scaling values for Aynreth and Drathal [/p][p]• Cleanse Type Tagging: Properly tagged Magic, Curse, Bleed, Poison, and Disease damage across all spells and status effects [/p][p]• Enchanter Tweaks: Various bug fixes to improve Enchanter's XP gain and improve gameplay: Tempest can now be cast while moving (like Stream), stacks up to 3 times w/ extended stack duration, and deals damage to enemies near the target when a stack is added or lost; Stormshield is no longer limited to Melee range reflect - let us know if this flows better [/p][p]• DLP Damage: Slightly Reduced Damage from effects and Auriel's auto attacks [/p][p][/p]
New Features
[p][/p][p]• Doodad Gather % Info: Gathering objects now show success chance percentages - we will improve the visuals soon [/p][p]• Face Target Setting: Added a new option to automatically face your target during combat (Works w/ backpedal disabled only) [/p][p]• Water Tile Update: Adjusted water tiles to have a less cartoony look, more natural - we will keep improving this [/p][p][/p][p][/p][p][/p][p]• Target Nearby Hostile: Added a keybind setting in the Controls tab to rebind/update Tab Target / Target Nearby Hostile [/p][p][/p]
Bug Fixes
[p][/p][p]• Unit Frame HP Colors: Fixed party/raid frame health bars showing incorrect colors • Chat Item Link Fix: Fixed item linking in chat not working properly in certain cases [/p][p]• Overheal Handling: Overhealing is now displayed in the combat log [/p][p]• Quit/Shutdown Fixes: Attempted fix to correct the hang on quitting Ethyrial [/p][p]• Research XP on Kill: Removed the 10 research XP gains from killing monsters, now exclusively gained from researching bones [/p][p]• Attack Names in Log: Combat log and DPS meter should now display the correct attack name for weapon damage abilities • DPS Meter: Fixed a bug causing the DPS Meter to stop tracking time after 59 seconds [/p][p]• Bags/Backpacks: Fixed a bug which prevented picking up empty bags/backpacks [/p][p]• Skill XP Sweep: Did a full pass on class abilities to find missing XP sources (missing damage source definitions, etc) [/p][p][/p]
Misc
[p][/p][p]• Spelling & Grammar Pass: Fixed 100s of spelling and grammatical error across all spells, quests, status effects, conversations, and items [/p][p]• Max Spawn Distance: Corrected maximum monster distance from spawn point to 50 units, was 20 before for many monsters [/p][p]• Performance: More performance / hitching reduction improvements [/p][p][/p][h3]Team OG[/h3]