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Steam Patch 3.20.2026

@everyone @Updates

# Steam Patch 3.20.2026

# New Features
• **Air Key Boss - Korvaxis, Windborne:** Check out the new Air Map Boss encounter atop the Altar of Wind! Can be accessed when using a Celestial Key (Feedback thread: https://discord.com/channels/540514574462615552/1484379354371719338)
• **Bone Dragon Task:** New task to kill Bone Dragons deep in the Progean Desert; more loot added to Bone Dragons; Group content with longer TTK for chill grinding (Feedback thread: https://discord.com/channels/540514574462615552/1475313910998630661)
• **Boss Bones:** @simsinister Added boss bones worth more XP + research blueprints (Colossal, Mama's Thick, Mummified, Primeval, Scorched, Timeworn)

# Divine Legendary Previews
• @samael5142 has been hard at work on more Divine Legendaries - you'll be able to craft them in game soon

# Combat & Balance
• **Staff Attack Range Fix:** Corrected attack range values across all staff-type weapons
• **Turtle Balance Pass:** Rebalanced Blue, Green, Red, and Yellow turtle variants (male + female)
• **33 Items Rarity Fix:** Corrected mis-applied rarity values across 33 item presets
• **Greater Firestone:** Added missing XP value
• **InfusedCharge:** Updated spell to scale with owner's INT
• **Shrine of Melrenor:** Reduced skeleton cultist mana pools and healing output
• **50+ Spell Tooltip Corrections:** Full spelling, grammar, and syntax error pass across all spell descriptions

# Items & Crafting
• **Herbalism Trade Tags:** Added proper herb tags to 25+ gathering items (Aetherthistle, Arcanebloom, Cotton, Hemp, Minweed, Sunthistle, and more) so the Special Herb Bags correctly accept all of the herbs
• **Legendary Int/Wis/Book Variants:** Added 84 new elemental-forged weapon blueprints and items - Croziers, Pernachs, Rods, Sageblades, Spellbooks, and Tomes across elemental types (Bright, Dark, Earth, Ether, Flame, Frost, Hydro, Soul, Spirit, Storm, Wind) - NOTE we need to add the method to learn the blueprints; will be added next restart
• **Staff Overhaul:** Updated 50+ staff attack ranges across all tiers
• **Item Spelling Fixes:** Radiant Pernach, Radiant Recurve, Void Recurve, Umbral Hood, Trophy Fish Bags (Small/Medium/Large), Quenching Stewed Turtle, Trader's Fried Dragon, Desert Curios (Ancient/Gilded/Resplendent)
• **Processing Tooltip Clarity:** Improved crafting station and processable item tooltip descriptions to clearly convey that the items are instanced to you

# Client Improvements
• **Smooth Monster Movement:** Implemented a first pass of smoothed monster movement to eliminate the rigid/stepped tile-based movement
• **Spawn VFX:** Disabled poof effect on entity spawn, will replace with a clean fade-in
• **Jumps:** Fixed vertical collision detection during player jumps; Fixed more issues with falling through the world
• **Performance:** Status effect slots, spell slots, item slots, party panel, and canvas optimizations

# UI & Performance
• **Track Only Self XP:** XP tracker now filters to show only the local player's experience gains instead of all nearby players

# Infrastructure
• **Fish % to Leaderboard:** Fishing completion percentage now tracked on leaderboards
• **Trading Post:** Attempted to fix bugs causing ghost items to remain in the UI
• **Server Monitoring Dashboard:** Full server montioring stack so we can stay informed of server health and identify issues to fix at scale

# Coming Soon
• **Bloodscale Dogfish:** A new T9 trophy fish is in the works and will be added soon - let's see who can catch a World Record and secure their spot on the Trophy Fish leaderboard :pepefishing:

Thanks to everyone who recently left a positive review and has shared the word about the game - we appreciate it and look forward to seeing the community continue to grow!

-Team OG