Steam Patch 3.28.2026
[p]NOTE: slightly longer downtime possible, ~3-5 min extra NOTE: If you encounter any issues visiting Hydras, please clear your worldcache by deleting the files in this folder: [/p][p][/p]
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[/p][p][/p][h2]Team OG[/h2]
C:\\Users\\NAME\\AppData\\LocalLow\\Gellyberry Studios\\Ethyrial\\Saved\\Client\\Cache\\WorldCache\\Irumesa
New Features
[p][/p][p]• Mana Vixen Mount & Pet: Added the Mana Vixen as both a rideable mount and companion pet to the Chronostone Vendor [/p][p][/p][p]• Bidirectional Player Sync: Implemented bidirectional player synchronization for improved state tracking & prevention of "ghost" players [/p][p][/p]Combat & Balance
[p][/p][p]• SpiritLink: Adjusted max stacks to 6 [/p][p]• Spellblade Updates: Arcane Shockwave was reworked to Arcane Surge, giving a way to better control stack count and when extra burst damage occurs. This should boost DPS. Arcane Bulwark adjusted to 4s duration / 16s CD. [/p][p]• Enchanter: Can now move and cast Stormbolt [/p][p]• ToE Orithak Weapon Buff: Slightly Reduced total Buff time to prevent an extra attack from sneaking in just as the protective aura went away [/p][p][/p][p]Content Updates
[p][/p][p]• Bones & Remains System: Injected bones and new remains loot tables across 550+ monsters [/p][p]• Enchanted to Attuned: Renamed "Enchanted" crafted tier to "Attuned" across all affected items and blueprints so as not to overlap with Enchanting [/p][p]• Gem Presets: Updated Brilliant Amethyst, Emerald, Garnet, Ruby, and Sapphire to include T7 [/p][p][/p]Items & Crafting
[p][/p][p]• Updated 27+ crafting blueprints with generic crafting material references; i.e. Crimsonite Shield taking Elystram or Shadewood logs [/p][p]• Force Remove Locked Items: Added server-side ability to clear the "Locked" status when trading items • Stale Enhancements: Some items have been changed over time and retained their old state. We introduced a way to update the effect of these types of items, such as Unstable Element, so we don't have to "Swap" for new copies when fixing bugs [/p][p][/p]UI Improvements
[p][/p][p]• Loot Roll Ordering: Fixed new loot rolls pushing older rolls off-screen - newer Need/Greed popups will wait in queue until you select an option [/p][p]• Status Effect Tracker: Capped status effect tracker display to 5-minute maximum duration [/p][p]• Guides: Woodcutting tiers have been added to the player guide (press L to access) [/p][p]• ESC Key: Fixed a bug which could cause the Escape key to get stuck and not function properly [/p][p][/p]Bug Fixes
[p][/p][p]• Ghost Mount Fix: Resolved a bug where players remained stuck in mounted state after dismounting — retained mount speed and couldn't use abilities, persisting through full relog [/p][p]• Party Duplication: Fixed a bug allowing players to appear in two parties simultaneously; added single-party enforcement and offline member cleanup [/p][p]• Nearby Players Dead Zone: Fixed NearbyPlayers correctness - eliminated a ~72 tile dead zone where players were invisible to each other [/p][p]• Quest Objective Fix: Resolved quest objective tracking issues [/p][p]• Items: Fixed a bug where the Defender's Javelin had 0 DPS; Adjusted Ol' Johnny to 35 damage tier [/p][p]• Respawn Fix: Fixed a bug preventing respawns in Old Mine and Warrens of Thought; Adjusted failsafe timer to 10s [/p][p]• Fishing: Corrected fish rarity which allowed rare catches of cooking fish outside of Augem [/p][p][/p]Infrastructure
[p][/p][p]• Trading Post Cleanup: Cleaned up Trading Post backend code; Trading Post now displays Last Sale Price in search and the current lowest sale price instantly when selecting an item for fast buys [/p][p]• Player Dashboard: Setup a player dashboard so we can better track info and improve the game based on key data [/p][p]Final Legendary Weapon Models
[p][/p][p]• Check out the spear and shield! [/p][p][/p][p]