1. Ethyrial, Echoes of Yore
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  3. Patch .1

Patch .1

Hello again everyone! We've been hard at work on a bunch of fixes!

The Quest Item Issue:

-We are still working on resolving the issue of quest items disappearing, but in the meantime, we have implemented a failsafe.
-If you lose quest objects on Solitary Isles, they should be returned to you if you speak to the quest giver.
-This solution is also implemented for the Divine Vocation Quest on Edrivine.
-The return of items should also apply when traveling by ship between Solitary Isles and Edrivine.


Feeling Lost in the Capital:


-If you feel lost in the capital of Edrivine, we have added a helpful item. Speak to Selena in East Harbor, and she will give you a tour map quest that adds markers to the map as long as you have it tracked. If you want to hide all the markers, just untrack the quest until you need it again. If you want to remove it from your quest log, just disband the quest with no reputation penalty. To get the quest back, click the tour map item or speak to Selena again.


Issues Regarding Infamy:

-We are investigating the infamy gain and loss ratio across the game.
-We have adjusted infamy gain when killing NPCs and players.
-Losing infamy upon death by a guard or another player is now adjusted and depends on whether you killed someone or just attacked them when gaining infamy.
-A sleazy lawyer has been added outside each capital to pay to reduce infamy, but it is not cheap.
-Once you reach max infamy, you can no longer pay the sleezy lawyer to reduce infamy.
-Spawn points now work as intended, and if you have 100 infamy and above, you can't spawn in cities anymore to avoid being immediately killed by guards.
-You should default to the closest unguarded spawn point.
-We will further test all these changes to ensure they work as intended for the Re-Launch.


Blocked Paths:

We have unblocked a fair few paths, such as the one outside the blacksmith just outside Edrivine.


Resource Veins:

-We have removed resource veins that replaced a lot of stone all over the mainland. We will manually review each region further, but it should be easier to get around going forward.
-We are still working on the issue of virtually no resources above gold/steel.


Professions & Items:

- Several items that should be stackable were not. This has been addressed. If you discover any other items that should be stackable, please report these to the in-game manager and we can easily fix them.
- Several items used the wrong repair material component, these have been fixed. Please report any other items using wrong repair materials (e.g. discontinued mats) through the in-game report manager.
- Aetherthistle is now removed on gather as expected.
- Rat Skewers now grant the correct buff.
- Leather XP values for crafting have been adjusted so that Leather does not grant more experience than hardened/studded.
- Several leather items that gave cloth-like armor attributes have been fixed.
- Various tooltip fixes (Colors, typos, etc).


Class fixes and tweaks:

- Brawler's Fierce Uppercut and Horizontal Kick abilities now grant a combo point as described.
- Stormshield is now working.
- Guardians have had their damage increased across core abilities, and cooldowns reduced.

Peace!