1. Ethyrial, Echoes of Yore
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  3. Patch .2!

Patch .2!

We've been hard at work on even more bug fixes, check them out!

Fixed Issues:

[h2]Server Stability:[/h2]
-Some changes have been made to the servers to increase stability.
[h2]Wildlands Issues:[/h2]
-Full loot in Wildlands should now be in effect, from mobs and players alike.
-Any death in Wildlands results in full loot.
-Wildlands PVP should now work as intended.
[h2]Turn-Off Grass Issue:[/h2]
-The issue of grass remaining turned off after leaving the current area should be solved.
[h2]Pathing Issue for Entities:[/h2]
-Pathing for entities has been improved to correspond with previous server fixes.
[h2]Quest Item Second Issue:[/h2]
-Getting multiple quest items should now also be fixed.
-We have not experienced any Quest Items disappearing since the last patch. Please let us know if that issue persists.
[h2]Mage Tower Stuck Issue:[/h2]
-The 2-hour wait time in the Mage Tower has been removed.
-Going there is still going to give you a 2h cooldown, but you can go down to the foot of that mountain if you want to leave earlier.
[h2]Vocation Issues:[/h2]
-Vocations that have been tested and should work are Enchanter, Elementalist, Infuser, Earthguard, Warden, Ranger, and Druid.
-Vocations on Solitary have been tested again and should be working.
-This cannot be promised for already existing characters.
[h2]Lair of the Exiles Dungeon:[/h2]
-The issue of not being able to acquire the key to open the Black Knights Armory has been fixed.
-However, the key still needs to be acquired to enter.
Balanced:

[h2]Class & Balance[/h2]
Demon Knight
- Barlon's Strike now deals 115% Weapon Damage (Up from 100%).
- Barlon's Whirlwind now correctly uses the weapon's damage info and deals 120% weapon damage.
- Vitality Strike now deals 140% weapon damage (up from 100%).
- Demonic Retribution now deals increased damage to attackers.
Spellblade
- Arcanic Bulwark fixed.
Hunters & Rangers General:
- Hunters and Rangers seemed to be underperforming as opposed to other classes. This was largely tied to bows being innately fast weapons whereas the class kits revolved around high-burst playstyles. We intend for these classes (especially Hunter) to be burst-oriented, so all bows in the game have been adjusted to match it. Players should experience higher damage numbers on Hunters and Rangers going forward.

[h2]In progress[/h2]
Loot Table Issues:
-We are working hard to get the loot tables working for each mob.
Guild Issues:
-Guilds were planned for 5 days after launch, but under the current circumstances, that has been pushed back. As soon as we can stabilize everything, work and testing will continue on that. We will make an official announcement for the date when we've started working on it again.
Housing and Property Issues:
-We have found some bugs related to the system and are fixing them as soon as we can.
Ranked PVP and Arenas:
-Ranked PVP and Arenas will also be postponed until we can get everything in order and assess the time needed after the re-launch. (edited)