Patch .5
Patch 0.5
[h2]Fixed:[/h2]
Monster Pathing:
The pathing for monsters has been optimized, and they should now behave correctly. They will be much harder to exploit and kill.
[h2]Balancing:[/h2]
XP reduction on level difference:
The reduction is still capped at 90%, but we have reduced the reduction from 25% per level to 10%. This means that at nine levels above a monster, you will reach the maximum XP reduction.
[h2]Monster Level Indicator:[/h2]
Monsters now display their level, allowing you to estimate their power more accurately.
[h2]Vocations:[/h2]
Abilities should now be awarded properly at levels 15, 20, 25, and 30 upon speaking to your vocation trainer. This will be added retroactively if you haven't collected an ability for a certain level.
-Team Gellyberry
[h2]Fixed:[/h2]
Monster Pathing:
The pathing for monsters has been optimized, and they should now behave correctly. They will be much harder to exploit and kill.
[h2]Balancing:[/h2]
XP reduction on level difference:
The reduction is still capped at 90%, but we have reduced the reduction from 25% per level to 10%. This means that at nine levels above a monster, you will reach the maximum XP reduction.
[h2]Monster Level Indicator:[/h2]
Monsters now display their level, allowing you to estimate their power more accurately.
[h2]Vocations:[/h2]
Abilities should now be awarded properly at levels 15, 20, 25, and 30 upon speaking to your vocation trainer. This will be added retroactively if you haven't collected an ability for a certain level.
-Team Gellyberry