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  3. NEW: Monster Hunting Skill

NEW: Monster Hunting Skill

Steam Patch 3.0.2 is now live!
Server has been restarted and patch applied.



# New Skill: Monster Hunting :crossed_swords:

Monster Hunters **Van** and **Selene** have arrived on Irumesa and are offering players the opportunity to slay monsters and gain Monster Hunting XP! They can be found in two locations: **Edrivine** and **Blackwood**

**Here's the gist:**
- You'll receive a random kill task based on your level.
- Gain 25% of earned combat XP as Monster Hunting XP when killing a monster on task.
- You'll gain currency/points for completing tasks (work in progress)
- Skip/Extend tasks as desired with points (work in progress)

The total pool is now 25+ available monster tasks with this update.

We're excited to build out this skill and welcome any ideas to improve!

# New Mechanic: Multi-Stat Weapon Scaling :sparkles:

We're testing something new with weapons. You will now gain weapon damage with any attribute rather than a single one. If you want to use a mace on an Enchanter, go ahead! A sword on an Assassin? Try it out!

We'll monitor this change and make sure it isn't broken - thanks for testing!

# New Music :musical_note:

Has been added to Irumesa - *Along The Sacred Path*, composed by the incredibly talented **Jake Lives**. Check it out!

** Additional Notes:**
- Missing Shadowgrowth resources placed thanks to @jasconine :pray:
- Slimespawns now have a slightly higher chance to drop Oozeling cores.
- Slime Pools are now gatherable with Herbalism, however your sickle is useless on the slimy goo...
- Darklight Pinnacle boss encounter tweaks to help tanks and healers kill within a more reasonable time frame.
- Axe of the Titan now deals *physcial* Earth damage.
- Captain's Log proc rates now increase with higher weapon swing speeds.
- Duskweave and Mystic bags now have corrected container slots. Thanks @scabbybob
- Superior, Sovereign, and Majestic Redban and Rinthistle potions now have updated rarity text colors.

See you in game! :heart: