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  3. You Won't Believe It... FREE MOVEMENT!?!

You Won't Believe It... FREE MOVEMENT!?!

Patch 3.3.2 is now live on Steam!



We think it feels really good, and we're super excited for you to try out free movement in-game

- Characters now move freely across the grid rather than locked to a movement from one tile to the next
- Click-to-move still uses the tile grid for pathfinding, for now
- Please let us know if you encounter any bugs or issues

World Design

- Lunarion, Dragon Brute, Turtle, and Moonspawn, Moose, & Wasp Primordial Spirits have been added
- Monsters in the 20-30 that were missing spells now have them
- Resistances and Weaknesses have been tuned for all Monsters

Miscellaneous

- Testing a fix for Resource Desync which is a bug that has re-appeared
- Enchanting should now properly spawn a slider box instead of an option box
- Mounting animation states should no longer be interrupted / broken and cause players to stand on their mount
- General and bank-related bug fixes
- New Oath Games splash screen added at login
- Chat Input no longer scales down font-size with more text
- Corpses and important Objects now have mouseover tooltips enabled
- Pop-up Notifications have been increased in size and contrast to be more visually impactful
- We've implemented fixes to ensure that the WorldMap exploration does not get over-written by a new cache file
- Talents should now be visible any time the character window is opened
- Special Currency costs will now appear in tooltips
- The "TakeDamage" animation now has a cooldown to prevent excessive repetition
- Tile Stacking logic has been adjusted to prevent monsters from remaining on the player tile for too long and to improve visual fidelity
- Logic adjustments for Vampire Hunter quest and receiving the Blood-etched key
- Fixed broken Mysticbloom plant
- Fixed missing Dragon/Lunarion Meat icons

See everyone in game!
-Team OG