Patch 3.0.6 - UI Updates, Emotes, and more!
Crossposted from our Discord
@everyone @Updates
**Steam patch 3.0.6** was pushed live last night! Be sure to download it if you haven't yet.

**Notes:**
- Caps lock walk/run toggle REMOVED for now - this was a massive frustration for new and veteran players.
- Movable UI elements are in (they don't save position yet, also don't drag them off screen :smile: )
- Map reveal radius doubled when exploring the world - Makes revealing the world map less tedious and much more reasonable.
- Map and Minimap default zoom much further out - many new players were noting that the world map was way too cluttered due to the default zoom being way too close.
- NPC, Player, and Monster markers size reduced. This reduces pixelation and map clutter.
- UI Spacing/Positioning updated to be more clean.
- Chat Font Size reduced. We will bring this back up next patch as it feels a little too small now.
- Minimap rotation bug fixed.
- 21 total dances are now in game, up to /dance 21.
- 20 random emotes. (wave, cry, sob, bored, salute, etc)
- Priest: Flames Judgment fix.
- Hunting shot on mushrooms further reduced.
- Removed bladed grass on login screen which fixed the texture error on startup.
- Fixed the snow tiles that were blinding during the day.
- 8 new music tracks now in game.
- Random load screen wallpapers, let us know your feedback on these? Want to see more?
- Meteor shower collision effects updated.
Thanks for playing Ethyrial, we greatly appreciate it! Don't hesitate to share any thoughts or feedback in #general - we'd love to hear from you! :pray:

Including the patch notes from the day prior as well:
We've been hard at work importing new assets and configuring everything over the last day or two!
**These new assets include:**
- 50+ New Enemies
- New Weapon & Spell Particle Effects
- New Tavern Style Music, to bring in some lighthearted fun to the atmosphere in-game
- More Spell Icons, for current/future class concepts
- New Tile Materials, to create some exciting and fun biomes
- 20 New generic emotes, such as cry, sad, angry, cheer, salute, & more
- 15 New Dance Animations
- 30 New Weapon Models
**Work Continues on these items:**
- Mounts
- New Quests
- Cooking
- Tutorial / New Player Experience Improvements
**A server patch rolled out yesterday with the following updates:**
- Updates to vendor value for some items on Solitary Isles.
- Alphyrion Destruction Bolt cast frequency increased.
- Hunting Shot, used by NPCs like the mushroom ranger were reduced in power.
- Dragon and Snake meat XP values increased.
- Continued progress on Suds' Rat Dungeon!
@everyone @Updates
**Steam patch 3.0.6** was pushed live last night! Be sure to download it if you haven't yet.

**Notes:**
- Caps lock walk/run toggle REMOVED for now - this was a massive frustration for new and veteran players.
- Movable UI elements are in (they don't save position yet, also don't drag them off screen :smile: )
- Map reveal radius doubled when exploring the world - Makes revealing the world map less tedious and much more reasonable.
- Map and Minimap default zoom much further out - many new players were noting that the world map was way too cluttered due to the default zoom being way too close.
- NPC, Player, and Monster markers size reduced. This reduces pixelation and map clutter.
- UI Spacing/Positioning updated to be more clean.
- Chat Font Size reduced. We will bring this back up next patch as it feels a little too small now.
- Minimap rotation bug fixed.
- 21 total dances are now in game, up to /dance 21.
- 20 random emotes. (wave, cry, sob, bored, salute, etc)
- Priest: Flames Judgment fix.
- Hunting shot on mushrooms further reduced.
- Removed bladed grass on login screen which fixed the texture error on startup.
- Fixed the snow tiles that were blinding during the day.
- 8 new music tracks now in game.
- Random load screen wallpapers, let us know your feedback on these? Want to see more?
- Meteor shower collision effects updated.
Thanks for playing Ethyrial, we greatly appreciate it! Don't hesitate to share any thoughts or feedback in #general - we'd love to hear from you! :pray:

Including the patch notes from the day prior as well:
We've been hard at work importing new assets and configuring everything over the last day or two!
**These new assets include:**
- 50+ New Enemies
- New Weapon & Spell Particle Effects
- New Tavern Style Music, to bring in some lighthearted fun to the atmosphere in-game
- More Spell Icons, for current/future class concepts
- New Tile Materials, to create some exciting and fun biomes
- 20 New generic emotes, such as cry, sad, angry, cheer, salute, & more
- 15 New Dance Animations
- 30 New Weapon Models
**Work Continues on these items:**
- Mounts
- New Quests
- Cooking
- Tutorial / New Player Experience Improvements
**A server patch rolled out yesterday with the following updates:**
- Updates to vendor value for some items on Solitary Isles.
- Alphyrion Destruction Bolt cast frequency increased.
- Hunting Shot, used by NPCs like the mushroom ranger were reduced in power.
- Dragon and Snake meat XP values increased.
- Continued progress on Suds' Rat Dungeon!