Steam Patch 3.1.8 - Bug fixes and more
Steam Patch 3.1.8 is now up for grabs 🙏
Notes:
- Infusers pets have proper Unit Frames now.
- Party & Raid Frames now work correctly.
- Class / Status Effect Resources go above the hotbar.
- You can now toggle the XP bar and HP/MP bar above the hotbar on/off from the settings menu.
- Hotbar keybindings are now always capital letters.
- Player Infobar/Nameplate will always show in combat
- There is now a setting to make the player Infobar stay on permanently.
- Clicking on the player will now untarget your friendly target.
- Infobars/Nameplates no longer disappear if the unit shares a tile with the player
- Castbar on the Infobar/Nameplate no longer shows "Fireball" when doing previously unsupported tasks.
- Your enemy target now has their name colorized red, so you can tell who you have targeted.
- Your Friendly target similarly has a green name.
- We will update these 'active target' designs soon with a more aesthetically pleasing solution, such as a light border.
- Diagonal Movement now works at any camera angle.
- Invert Camera Rotation setting has been fixed.
- Right Click Camera Rotation setting has been added to the settings menu.
- Various bugfixes related to diagonal movement.
-Shadow Knights and Paragons should have a longer aggro radius, so they don't drop combat after casting a spell.
- Minimap is now larger and zooms out further (possibly too much)
We're testing adding some wind effects for cloaks, which should be rolled out soon along with the actual working physics enabled cloaks.
- Players should now properly dismount when performing an action such as gathering.
- Overweight and Well-Fed Icons updated. Let us know if you like these or not.
- Continued work on SI Quest Dialogue.
- More new dungeon maps being cooked up
- Duskbow DPS adjusted upward slightly.
-Brawler uppercut will now properly interrupt casting when used with the right amount of stacks.
- Thanks for your support while we work out the kinks with the latest patch! ❤️
-Team OG
Notes:
- Infusers pets have proper Unit Frames now.
- Party & Raid Frames now work correctly.
- Class / Status Effect Resources go above the hotbar.
- You can now toggle the XP bar and HP/MP bar above the hotbar on/off from the settings menu.
- Hotbar keybindings are now always capital letters.
- Player Infobar/Nameplate will always show in combat
- There is now a setting to make the player Infobar stay on permanently.
- Clicking on the player will now untarget your friendly target.
- Infobars/Nameplates no longer disappear if the unit shares a tile with the player
- Castbar on the Infobar/Nameplate no longer shows "Fireball" when doing previously unsupported tasks.
- Your enemy target now has their name colorized red, so you can tell who you have targeted.
- Your Friendly target similarly has a green name.
- We will update these 'active target' designs soon with a more aesthetically pleasing solution, such as a light border.
- Diagonal Movement now works at any camera angle.
- Invert Camera Rotation setting has been fixed.
- Right Click Camera Rotation setting has been added to the settings menu.
- Various bugfixes related to diagonal movement.
-Shadow Knights and Paragons should have a longer aggro radius, so they don't drop combat after casting a spell.
- Minimap is now larger and zooms out further (possibly too much)
We're testing adding some wind effects for cloaks, which should be rolled out soon along with the actual working physics enabled cloaks.
- Players should now properly dismount when performing an action such as gathering.
- Overweight and Well-Fed Icons updated. Let us know if you like these or not.
- Continued work on SI Quest Dialogue.
- More new dungeon maps being cooked up
- Duskbow DPS adjusted upward slightly.
-Brawler uppercut will now properly interrupt casting when used with the right amount of stacks.
- Thanks for your support while we work out the kinks with the latest patch! ❤️
-Team OG