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Ethyrial, Echoes of Yore News

NEW: Monster Hunting Skill

Steam Patch 3.0.2 is now live!
Server has been restarted and patch applied.



# New Skill: Monster Hunting :crossed_swords:

Monster Hunters **Van** and **Selene** have arrived on Irumesa and are offering players the opportunity to slay monsters and gain Monster Hunting XP! They can be found in two locations: **Edrivine** and **Blackwood**

**Here's the gist:**
- You'll receive a random kill task based on your level.
- Gain 25% of earned combat XP as Monster Hunting XP when killing a monster on task.
- You'll gain currency/points for completing tasks (work in progress)
- Skip/Extend tasks as desired with points (work in progress)

The total pool is now 25+ available monster tasks with this update.

We're excited to build out this skill and welcome any ideas to improve!

# New Mechanic: Multi-Stat Weapon Scaling :sparkles:

We're testing something new with weapons. You will now gain weapon damage with any attribute rather than a single one. If you want to use a mace on an Enchanter, go ahead! A sword on an Assassin? Try it out!

We'll monitor this change and make sure it isn't broken - thanks for testing!

# New Music :musical_note:

Has been added to Irumesa - *Along The Sacred Path*, composed by the incredibly talented **Jake Lives**. Check it out!

** Additional Notes:**
- Missing Shadowgrowth resources placed thanks to @jasconine :pray:
- Slimespawns now have a slightly higher chance to drop Oozeling cores.
- Slime Pools are now gatherable with Herbalism, however your sickle is useless on the slimy goo...
- Darklight Pinnacle boss encounter tweaks to help tanks and healers kill within a more reasonable time frame.
- Axe of the Titan now deals *physcial* Earth damage.
- Captain's Log proc rates now increase with higher weapon swing speeds.
- Duskweave and Mystic bags now have corrected container slots. Thanks @scabbybob
- Superior, Sovereign, and Majestic Redban and Rinthistle potions now have updated rarity text colors.

See you in game! :heart:

Patch 3.0.0



Apologies for the delayed patches over the last few days - we were prepping everything for server migration.

UPDATE: The live Game server is now hosted in the US-EAST region!

Steam Patch 3.0.0 is now live too!



Notes:

- NEW: Radiant & Void Weapons are now available in-game. They require level 40 to equip and are crafted with materials from Darklight Tower
- @Karlsson did an absolutely incredible job designing these weapons. Be sure to let him know if you like what he put together!
- NEW: Tier 7 Essence will now drop from enemies that are level 30 or higher. These essence will apply +12 of your desired attribute to your gear.
- NEW: Dolenar Raiments are now available in game. This is the Wisdom cloth set.
- As requested, we're adding more alternate attribute items to the game like @Korran's Targe. Some of these have been implemented before but there are more to come!
- All Elemental Rift items are now available to be upgraded to t8.5 using Molten Cores. Molten Cores are an upgrade currency which drops off of Alphyrion and Magmus in the instance.
- Giant's Loop/Cuff/Bracer/Bangle bugfixes.
- Enchanter: Stream of Life mana cost fixed.
- Guardian: Tweaks to cooldowns and cast times, threat gen, and damage modifiers for Barbed Shield.
- Assassin: Concealed weapon dexterity scaling improved.
- Minor Spawn blocking re-implemented while we improve the system and find a good middle-ground between blocking and open respawns.
- Additional tweaks to Alpha Wolf encounter to further improve the experience for new players.
More resources placed across Irumesa.
- Dragon Meat hunger generation improved to 50%.
- Ritual Phylactery bumped to +23 Wisdom.
- Captain's Log bumped to +64 Strength.
- Fixed a bug with the Superior Aetherthistle Potion buff.
- Surge proc DPS reduced.

Let us know what you'd like to see next. We'll keep bringing content and updates for our valued players. See you in game!

Patch 2.9.2



  • NEW: MONSTER JOURNAL BETA - Track total kills, loot (with drop %), and gain knowledge about enemy resistances, weaknesses, health, and more.




  • /dance animation added
  • Red Drake, Yeti minipets added
  • 5 new Level 35 Trinkets added to Dolenar Castle bosses with a low-medium drop rate.
  • Yeti task added to all taskboards.
  • Level 35 Superior Elementals added: Fire, Water, Air, & Earth. Shadow, Holy, and Lightning will be added soon.
  • Various fixes to gatherable herbs.
  • Mycoli, Campestris added to MonsterDex.
  • Dragon Knight 'Draconic Aegis' now causes enemies within the aura to take an additional 10% Divine Damage for the duration.
  • Dragonsilk added back to WL Drake spawn.
  • Old Mines exit portal fixed.
  • Arcane Font teleport fixed.
  • Players should now recover full health & mana when leveling up.
  • Gift Shop quest text fixed.
  • SI Goblin ranged attack damage slightly reduced.
  • Baseline currency drops added to all monsters to give a reasonable baseline income for monster grinding.
  • Minor reduction to Brawler damage output from Knockout and Fierce Uppercut.
  • Wildlands status effect should be properly removed when leaving the area.


Thanks for supporting our development and please let us know if you have any feedback as we work to improve Irumesa!

Join our discord for more frequent updates and community discussion!

Patch 2.9

**Notes, in no particular order (Part 1):**

- Base movement speed has been increased by 12.5% to reduce sluggish gameplay
- Updated UI scaling slider to have a max value of 125%, up from 115%
- Irumesa tree overhaul is nearly complete - many t1-t3 trees were re-placed over the past month
- Various locations now contain resources which do not require combat to harvest
- Celestial Dust icons updated
- Netherscale, Valehide, & Celestialhide icons updates
- **Sickles** (Herbalism tools) are now craftable at the blacksmithing table
- XP loss on death corrected for previously missed zones
- T3, T4, & T5 Enchanting materials now drop from enemies around Irumesa
- Imp damage output and health reduced slightly
- Lvl 36 Yetis can be encountered in the Eternal Mountains
- Lvl 34 Superior Arcane Elementals can be found in game
- Lvl 39 Naga Warriors have been discovered on Jade Island... as well as a Dungeon Entrance for a future instance
- Successfully harvesting an ore, plant, or tree has a chance to grant crafting-related Enchanting material
- Dual-wield armed run animation has been updated
- T8 Duskroot trees have been added
- T8 Duskthorn plants have been added
- T8 Leysilver has been added
- T8 Cloth Armor, Leather Armor, & Jewelry is now craftable
- T8 Potions are now craftable
- Hellhounds, Paragons, Superior Elementals, and Moonspawn enemies are rigged and are nearly ready to be implemented into the game
- Various monster spawns have been updated to use fixed spawn locations, such as the Imp cave SW of Edrivine. This should reduce unpredictable and unfair 'over-pulling' due to bad spawn RNG
- Many elemental spawns have been converted to host a specific tier of enemy. For example, the Wildland Fire Ele spawn only has greater elementals now
- Misc QoL updates, such as a log bridge north of edrivine to more easily access fire elementals
- Training Grounds teleport location updated
- Ebonshade self-healing output reduced
- Wasps updated to level 11, from level 6
- Rubberbanding while moving should be nearly eliminated
- Density of rabbits, hornbucks, deer, and other wildlife slightly reduced
- Earthguard cooldowns, status effects, tooltips, and animations slightly adjusted to improve the polish of the class
- Assassin cooldowns re-worked significantly, to improve damage output relative to other DPS classes
- Removed misplaced lamps south of Marshdale
- Demon Tyrants added to taskboards
- Taskboard tasks no longer have a maximum level
- Hurry spell is now granted to players who interact with Hawizz on the Edrivine Docks
- Shadowgrowth added to more Shadow Manifestation spawns
- Occlusion updated when the character is behind a tree, which will make gameplay less cluttered when objects are blocking the player's view
- T8 Bags are now craftable
- T8 Backpacks are now craftable
- Backend update: The Development Server is now hosted in the US and we will move the Live Server over soon.
- Gloves have been corrected to properly equip when double-clicked
- Login Screen reverted to standard environment
- New stylized cursor has been added to the game
- Goblins now talk in chat much less frequently

Patch 2.8

We pushed through a Steam update last month, but did not include patch notes! This post details the new game elements from our mid December update.

UI Overhaul:
We've tuned the UI to feel a bit more in line with the Ethyrial brand colors. Let us know your feedback on the new look!

NEW SKILL: ENCHANTING 💫

We've added tier 1 and tier 2 enchanting materials into the game for proof-of-concept testing. These materials are:

Essence - nearly all monsters have the ability to drop essence at a fairly high rate. Essence can offer various effects, such as + attributes, + damage/healing, or lifesteal and weapon procs, and more.
Celestial Dust - a material which can be purchased at the "Dust Dealer" in southern Farwood. Irumesan mages have found a way to extract this dust from meteorites, enabling players to take advantage of it's power, for a price.

Various Updates:
XP loss on death removed during the development phase
Shadowblade mana costs reduced slightly
Elementalist fireball is no longer tile target
Elementalist spell added "Zap", a short range teleport obtained at level 20
Right click "Repair" option added to NPCs
Narun's Blast now applies seed stacks to friendlies near the target enemy
Corrupted Disease now clears on login/logout
'Dragonheart' shield added to the 25-29 Rare Drop Table
Leshii, Lunarion, and Tyrants now have a level range of 33-35
Lair of the Exiles Dragon Boss now grants 1 Pristine Dragonscale to each party member
Hunter Barbed & Ensnaring Trap animations updated
Dolenar Castle elite area added to the East of Cobalt Tower
Guardian cooldown and skill behavior re-work
35-39 Rare Drop Table implemented
T7 Cloth & Leather now have Set Bonuses
Brawler martial combo stacks drop gradually over time

Character Reset:
In mid-November, we experienced a ransomware attack and accounts were lost during this event, contact us in Discord if you still need items and characters restored.