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Ethyrial, Echoes of Yore News

Devlog: Vocations

Hello everyone!

It’s time for our first monthly devlog since the core team started working full-time on the game. I am very excited to share with all of you how the vocations and character progression will work for the launch of the game.

When you first create your character in Ethyrial, you will be given a choice between 6 starting vocations. Do not be fooled, however. These vocations are “basic” versions of a class which you will ascend into more powerful vocations in the game, offering rich variety and dynamic within your playstyle and progression.

Each of these vocations grants your character a basic start of spells/abilities befitting of the playstyle of that vocation, and this is basically where you decide if you’re going to be a dps, tank, or support. Some of the vocations that you evolve to within the basic ones act as hybrids. For example, despite Mystic being the “Healer” spec, Wardens are a melee dps and healer/support hybrid.

The full list of available vocations at start are as follows:

Fighter (Melee DPS) - 5 Ascensions
Protector (Tank) - 4 Ascensions
Archer (Ranged DPS) - 2 Ascensions
Rogue (Melee DPS) - 2 Ascensions
Arcanist (Ranged DPS) - 3 Ascensions
Mystic (Healer / Support) - 5 Ascensions

We’re running a poll in our Discord to see which vocation you’d like to learn about more in depth, as well as their ascensions, so make sure you join and let us know!

So, that’s an overview of the early-game basic vocations. The choices for your character's progression do not stop there! Within Ethyrial, items, professions, quests, and talents will play a large role in your character’s playstyle. Items, professions, and quests can provide unique spells and abilities, and effects. Whereas talents can significantly change how certain spells work and interact with the world.

Let’s take a look at the Crusader’s Reckoning of Ethersalos spell, and the Divine Reckoning talent:


As you can see, the Divine Reckoning talent is just a bonus to the spell, but how would you go about acquiring talents in Ethyrial? Through quests and important choices. We want players to develop their characters as they play the game, and we also want items/gear to play a crucial role in their development as well. What we hope to achieve with this is that even though there are other Crusaders on your server, you may be the only Crusader with a certain unique twist on your vocation.

Additionally, it does not stop once you’re a Crusader. There are hidden paths and progressions within the game that might lead to new vocations and spells down the line as you develop your character. We don’t want to reveal too many of these, as we want these to be player discoveries, but they are typically reserved to high-level dedicated players who truly seek to master a certain path within their vocation. An example of this would be the “Paladin of Ethersalos” vocation. Yes, that’s a vocation name!

With so many unique vocations, paths, and alternate progressional routes through quests, items, and talents, we feel that the vocations in Ethyrial are going to help provide a rich level of identity in each players’ character, and make you truly feel like you have the power to create a character befitting your playstyle through your own choices.

That’s all for this month’s devlog. We’re excited to share some more goodies with you next month, and I wish you all the best as always. Peace!

- Amar Duranovic, Game Director.

Publisher Announcement!

Hello everyone! We are proud to announce that Ethyrial: Echos of Yore is now being published by Freedom Games. For those of you who may not know, a game publisher can take care of a lot of the business and marketing side of releasing a game. That includes managing our store pages, marketing and advertising the game, helping showcase the game at both digital and live events, PR, and a lot more. Really it lets us totally focus on working to make the game the best it can be, and provides us with the resources to do so.

Thank you all for supporting us so far throughout development. Without all of your support, we may never have been able to get to this amazing milestone. If you want to hang out with our community and dev team, you should join our Discord! You can also follow us on Twitter for regular postings and updates.

New Update is live!

Greetings Travellers!

We are excited to announce the contents of the biggest patch in the alpha. We've been very hard at work the past few days to add some content that might just catch you by surprise!

PATCH NOTES:

NEW DUNGEON: Lair of the Exiles
Enter a brand-new 5-man dungeon that features A LOT of exciting content for our players. The dungeon is tuned for level 30+ players and features some of the best and coolest loot in the alpha (apart from Elemental Rift). Consider this dungeon a way to level and gear up for the Elemental Rift, as well as being a nice 5-man challenge with many hidden and hard bosses even within it. The entrance to this dungeon is hidden somewhere within the Old Mines 👀. (Once players solve the riddle, the entrance is much easier going forward). Enjoy, and good luck!

NEW DUNGEON: Elemental Rift
The big, bad, and the ugly! A brand new 20-man dungeon which will feature the hardest PvE content currently available in the Alpha. This is the one that players have been waiting for, and the world first kill of the last boss will feature a unique reward to all participating members. The Mage's Guild will provide players more information on the Elemental Rift and how to access it 👀.

LOOT APLENTY:
These new dungeons obviously come with their fair share of loot, featuring over 30+ new items. Additionally, a unique set is available within the Lair of the Exiles that is truly awesome, so good luck getting the whole thing 😉

NEW RECIPES
Don't think we've forgotten about you crafters out there. The new content has plenty of hidden and unique recipes that can be obtained, as well as some interesting mats.

PvP Matchmaking will be delayed, however. It's a large content drop and we know there's going to be work to do post-launch, so we want to ensure a smooth delivery. PvP Matchmaking will be added a few days after all this, which we will communicate.

See you in Irumesa

Open Alpha is live!

Greetings Travellers!

The time has come to enter Irumesa and see what the Isle has to offer in the open alpha test. To access the test, simply Opt-in on Steam by 'Requesting Access'.

The open alpha will be running for a month and we are planning and fixing and adjusting as the alpha progresses. We have received amazing response so far! We have released a video detailing what to expect from this alpha.

[previewyoutube][/previewyoutube]



Feel free to join our Discord as we are most active there and will give you the opportunity to engage with us and the community:

https://discord.gg/9etAPEm


We look forward to seeing you in Irumesa and adventure with you! See you in game!

Devlog: PVP & Infamy System

Hi Travellers!

Our latest development log covers our approach to pvp, the different ways to engage with player vs player modes and activities as well has how the infamy System ties to all of it.

Please look forward to our announcement video for our Kickstarter page and open alpha.


[previewyoutube][/previewyoutube]