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Ethyrial, Echoes of Yore News

Alpha #2 Update

Today we start a weekend alpha test where we have implemented some new features and testing the game after the big switch to node-based development.
In this alpha, you can try out Fishing, a PvE map, and a 1 v 1 PvP map.
Death penalties are now active so when you die you will lose experience and items.
Learning the new node-based system has taken some time and then converting, playtesting, and remaking everything affected by the change has been a challenge.
We are now in a state where we need mass testing and we also want more feedback for future development.

We hope you have fun playing and don't get stuck on too many bugs.

Gellyberry Studios.

Closed Alpha #2

Hi everyone,
We have now set a date for our next Closed Alpha. We will aim for a test focusing on PvP/PvE Arenas (and some additional new systems) on November 13. We know it's quite a while until then, but we wanted to give ourselves enough time. We are very sure we can deliver a good closed Alpha by then. We will have some internal tests running during mid-october, where we will assemble a testing-group of players who has been with us for a long time. We will stream some of these tests, so if you want to check out our progress you can do so on Twitch 🙂.
Hopefully we can then find most bugs and fix them before the closed Alpha begins.
More information will be given later!
Thank you all for supporting us, we have such a great community! ❤

First Closed Beta

So, today is a big milestone for us. We just launched a sign-up for our Closed Beta.
Although we will only accept a small amount of players in this first round, if you don't make the cut we will have many more tests in the future.

If you are following us on our Discord you have probably seen the post about how to sign-up, but if this is your first time seeing this game and you are interested in following us in the development, please join the discussions on Discord !

The Closed Beta will focus mostly on the new Tutorial, as we want to gather feedback from it but also to give you, the player a chance to see how the game looks and feels.