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Darkest Hour: Europe '44-'45 News

FURY Update - Trailer

Hello, everyone! As you may already know, a couple weeks ago we released the Fury map, which turned out to be quite an attraction with it’s lovely scenery and a kickin’ replica of the tank. In case someone missed the news or just in for a treat, we also prepared this amazing trailer for the occasion.

The trailer was directed and produced by a community member and our good friend ChrisMo44, and it's a first one in the line up of videos featuring our latest and upcoming maps.

Enjoy the show, and see you on the battlefield!

[previewyoutube][/previewyoutube]

v9.7.0 - Fury

There’s a new map we’d like to show you, and this one is quite special!

We present to you—the Fury!



This brand new map is a loving homage to the original 2014 movie and was closely inspired by the events and locales depicted in it, from the aftermath of the Tiger encounter, to the iconic crossroads of the final showdown. All this scenery was made possible by our talented level designer Dolas, who already treated us in the past with another beautiful map Rabeneck!



Easy Eight

But this is not all of it! The map also features a functioning replica of the “Fury” tank, crafted with love for details by our community members Mechanic and Napoleon Blownapart.

This is a unique tank, and it’s only available once during the game. Take a good care of it!

Psst, the wooden logs on the sides function as additional armor and can be blown off the tank!

We also have a regular Sherman M4A3E8 “Easy Eight” variant present, which will see action on other levels as well. In fact, it’s already been added to a number of armored maps, namely:
  • AlteZiegelei Stalemate
  • Celles Clash
  • Freyneux Advance
  • Preaux Clash
  • Raid to Bastogne Advance


Overall, this update has been a feat of teamwork and love, and we are excited that it finally came to see the light of day. We hope you'll enjoy the map as much as we do!

See you on the battlefield,
Darklight Games


Credits

[h3]Level Design[/h3]
dolas
kashash
Patison (map overview)

[h3]“Easy Eight”[/h3]
Mechanic
Napoleon Blownapart
Basnett

Patch 9.6.2 - La Fière: Day

This patch brings us a couple changes to HEAT projectiles (which can now penetrate spaced armor) and a new take on our latest map!

Meet La Fière Day Advance—a continuation to the night variant that takes place during a German counterattack the following afternoon.



Changes

[h3]Maps[/h3]
  • New map La Fière Day Advance.
  • Added an option to call a paradrop via a radio on La Fière Advance (the night version).


[h3]Vehicles[/h3]
  • HEAT projectiles now penetrate armored skirts (schürzen) at angles below 45 degrees.
  • New vehicle hit effects for HEAT projectiles.
  • Vehicle reload sounds can only be heard by nearby players and the crew inside.


See you on the battlefield,
Darklight Games

v9.6.0 Released

A new update is out and we have something exciting to show you!

La Fière

Our master level builders, Razorneck and Kashash, have come up with another beauty of a map: La Fière Advance. It was in the works during the last few weeks, and we are excited to see y'all finally trying it out.

The map follows the battle for the La Fière bridge—a key point over the Merderet river that US troops were tasked to seize during airborne landings in Normandy on June 6th, 1944.



Other changes

[h3]Maps[/h3]
  • Fixed reinforcements bug on Armored Freyneux Advance.
  • Minor tweaks and fixes for some of the maps.


[h3]Vehicles[/h3]
  • Tank cannons now deal more consistent amounts of damage (removed damage randomization).
  • Improved visuals of hatch fires.
  • Corrected KV-1s top speed (it's slightly faster now).
  • Armored side-skirts (Schürzen) now stop PTRD rounds.


See you on the battlefield,
Darklight Games

Patch 9.5.5

As we had to temporarily remove some of the new goodies to fix a number of game breaking bugs, we are happy to announce that all of the recent additions are now back in the game!

This patch also brings a little quality of life update for squad leaders: they now receive mandatory smoke grenades (if their squad is large enough).


Change log

For the full list of changes that were brought back, check the v9.5.0 announcement:
https://steamcommunity.com/games/DH/announcements/detail/3094470492875605816

[h3]Additional changes:[/h3]
  • Squad leaders can receive smoke grenades regardless of their class (excluding tank crewmen and mortar operators). A squad leader is required to have at least 4 members in his/hers squad for a regular smoke grenade, and 6 members for a colored one.

  • Fixed a bug with the inventory that made it impossible to switch weapons on some of the axis classes.


See you on the battlefield,
Darklight Games