Heroes Update
Our female soldier has a fast-paced, action playstyle with a drastically shorter tutorial. She has more gun damage but traps and towers are more expensive. Our male strategist has a more relaxed, strategic playstyle. Although he is proficient with the saber and bow, his true strength lies in cheaper traps and towers.
The Soldier's arsenal includes loot found in-world: Freeze Grenades, Pet Hawks, and Berserk Injections!
[h2]Freeze Grenades[/h2]
Freeze grenades, pets, and injections upgrade within the same mission depending how much you use them.

[h2]Pet Hawks[/h2]
Pets do physical damage to nearby enemies.

[h2]Berserk Injections[/h2]
In berserk mode, you run faster, take no damage, punches are much stronger, and you gain the ultimate shockwave ability!

[h2]Soldier vs Strategist Comparison[/h2]
Soldier:
Strategist:
[h2]Patch Notes[/h2]
Version 0.3.1 - Major update - 11/10/2021
* - community requested features
The Soldier's arsenal includes loot found in-world: Freeze Grenades, Pet Hawks, and Berserk Injections!
[h2]Freeze Grenades[/h2]
Freeze grenades, pets, and injections upgrade within the same mission depending how much you use them.

[h2]Pet Hawks[/h2]
Pets do physical damage to nearby enemies.

[h2]Berserk Injections[/h2]
In berserk mode, you run faster, take no damage, punches are much stronger, and you gain the ultimate shockwave ability!

[h2]Soldier vs Strategist Comparison[/h2]
Soldier:
- Fast paced action playstyle
- Faster movement
- Grenades, Pets, and Injections
- More gun damage
- Faster re-spawn
- Expensive traps and towers
- Cannot build coin tower
- Short tutorial
Strategist:
- Strategic playstyle
- Slower movement
- Turbo building
- More saber and bow damage
- Slower re-spawn
- Cheaper traps and towers
- Can build coin tower
- Full tutorial
[h2]Patch Notes[/h2]
Version 0.3.1 - Major update - 11/10/2021
- Both Soldier and Strategist can punch enemies and loot crates with their bare hands!!!
- Added freeze grenades
- Added pet hawk
- Added berserk injection
- Added a Soldier playable hero who specializes in guns and grenades!!!
- Fast paced action playstyle.
- Soldiers walk or run 50% faster.
- Soldiers do 45% more gun damage.
- Soldiers cannot build in the first 4 scenes. Instead, there are pre-built blueprints that they can repair.
- Soldiers can find freeze grenades, attack pets, and berserk injections in wooden crates or drops from enemies.
- Freeze grenades, pets, and injections upgrade within the same mission depending how much you use them.
- Pets do physical damage to nearby enemies.
- Frozen enemies take 50% more damage from any source.
- In berserk mode, you run faster, take no damage, punches are much stronger, and you gain the ultimate shockwave ability!
- Soldiers respawn after death faster.
- Traps and Towers cost 25% more.
- Soldiers cannot build the Coin tower.
- Fast paced action playstyle.
- Added a Strategist playable hero who specializes in building towers and traps. The strategist's favorite weapons are the saber and bow and arrow.
- Strategic playstyle.
- Strategists walk or run slower.
- Strategists do 45% more damage using Saber or Bow and Arrow.
- Can build traps and towers in any mission.
- Strategists have a turbo build button.
- Traps and Towers are cheaper.
- Strategists take longer to re-spawn.
- Strategists can build a Coin tower.
- Strategic playstyle.
- Re-vamped the tutorial!
- Soldiers have a drastically shortened tutorial.
- Strategists have a slightly shortened tutorial.
- Added tutorial tasks (canvases and controller signs) to regular missions if the player hasn't achieved them.
- Soldiers will be taken to the building tutorial if the player loads a mission requiring building.
- Soldiers have a drastically shortened tutorial.
- Balance changes:
- Hanger now has 25% less enemies to make it easier for new players.
- Hanger now has 25% less enemies to make it easier for new players.
- "Attack the city" gets a new mission objective! You now must find the cache and kill all nearby enemies before proceeding to the extraction point on top of the tallest building.
- Added 50 and 100 meter circles to wristwatch. 50 meters is the definition of "nearby enemies".
- Upgraded the skin of the grenade launcher.
- Heads-up display messages are not head-locked anymore. They float in your field-of-view.*
- Added wave timers to your wristwatch.*
- Cache health is now on the minimap.*
- Player hit audio now only plays if health crosses a 5 percentile instead of every damage.*
- Increased "drag to stop" force so you stop more quickly.*
- Laser pistol and rifle get a 2nd and 3rd chance. If you miss, you can move the beam and the first enemy it hits will take decreased damage.
- Introducing the Presenter, unlocking scenes, weapons, and traps are now more satisfying.
- Vastly improved loot pickup notification.
- Grapple swing force now diminishes as you get closer to the hook. This makes colliding with hovercrafts easier.
- Loading the Forest truck from save game sometimes resulted in floating floors and traps.
- Settings were not being saved if returning to the main menu from the options menu.
- Vive wands were not registering build button clicks sometimes.
- Going backwards using arm locomotion and thumbstick-back was broken.
- Increased the cost of ammo. Soldiers should spend as much as strategists.
- Made it easier for players using teleport to climb up steps.
- Added "new" icons to the main and inventory menus.
- You can now only build 100 or 200 walls, floors, and ramps depending on the scene. Previously, it was unlimited.
- When placing the anti-air tower, green highlight now indicates forward direction.
* - community requested features