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Bow and Arrow, Teleport, and Starting Coins

[h2]Version 0.3.2 - Small update - 12/13/2021[/h2]

[h3]Balance changes:[/h3]

  1. Bow damage was bugged. Flight time was always zero. It should feel much better now.
  2. Increase bow damage by 50%. Playing a strategist, it should feel like the grenade launcher at 2 seconds flight time.
  3. Make the bow's arrows not collide with friendly and enemy bullets. It should feel awesome now.
  4. Starting coins is now 750 in the Hangar, enough to repair both towers before combat.
  5. Starting coins is now 1500 in the Orchard, enough to repair all 4 towers before combat.
  6. Increased per-enemy killed coins given. +20% in normal difficulty, +40% in hard.

[h3]Headset/Controller-specific changes:[/h3]

  1. Accurate floor setup for WMR is now not required but players should still do it.
  2. Vive cosmos had a missing jump tutorial sign.
  3. Vive wands + jump style right thumb down should now work with all menus.
  4. Index HMD + Vive wands now can telekinesis.
  5. Vive wand players now cannot choose jump style "Thumbstick click".

[h3]General:[/h3]

  1. Massive improvement on teleport locomotion.
  2. Added "Normal Difficulty Guidelines" to Orchard Normal.
  3. Enemies on the boat/truck now move with the correct speed.
  4. HUD text should always be visible now, not clipped by objects in the scene.
  5. Replaced hologram tower ring for aiming with physical hatch version.
  6. The forest now has atmosphere support.
  7. Saber and Bow now have "Strategist" in their names.
  8. The tutorial's saber arena now restricts players to the arena until training is done.
  9. Auto-reload UI is now consistent across all weapons. Previously, some weapons had the old radial indicator.
  10. Replaced all flags with Earth-Andromeda alliance flags.
  11. Added "Return to VR" button in the "Report Bug" menu.*
  12. Lemming explosions now break wooden crates.
  13. You now cannot build a trap that covers the rudder.
  14. After finishing the building tutorial, the soldier can now bring the saber into the hangar easy.
  15. Added landing audio based on ground material.
  16. Unlocking presenter now has a light underneath in Underground River.
  17. Dummies in tutorial now hit walls.
  18. Fixed laser rifle hands.
  19. Added tutorial tips to guide players through the forest.
  20. Added room echo to the Hangar.
  21. Players now cannot access the Hangar's roof.
  22. Upgrade audio was sometimes not being played.
  23. Extraction point minimap icon was shown even in non-Sheeple leg of the forest.

* - community requested features