Roadmap March 2021
Hi guys! I just wanted to share with you a few things on our roadmap. Some of these will drop on our next update in a few weeks, others, the update after that. It is our long-term goal to have a regular update every 6 weeks, with a small update somewhere in between.
First, here are a few community requested features we are working on:
We have our first challenge mode dropping in a few weeks: The Air Drop challenge!
In this mode you cannot take your coins, traps, towers, and ammo with you. Instead, you rely on loot that periodically drops from the sky :). Loot incoming!!!
Climbing! This is an experimental feature that we'd love to hear feedback on. How do we make the climbing experience better?
We re-vamped Main Menu to make it look and flow better.
In the near future, we will introduce a brand new mystery weapon!!! We can't show you a picture yet but we promise it'll be powerful!
New maps, we call scenes, take the longest to do since we like introducing many new things with a new scene. For example, every scene so far introduces a new enemy, a new trap, a new tower, a new weapon, as well as a completely different environment. It takes us a few months to finish a scene. We currently have 2 scenes we are working on. These won't be ready for our next update but probably the next one. After that, we are relying on you guys to tell us what scenes you'd like to see, please let us know in Steam or Discord because they take FOREVER ;).
We are always trying new things to see which missions, mechanics, or options players want. Please let us know in Discord (https://discord.gg/xGE78wk) or Steam (https://steamcommunity.com/app/1280290/discussions/).
First, here are a few community requested features we are working on:
- Lowered the volume of the pistol by 10%.
- Build menu now highlights objects when hovering. Also added little green hands that show you what you would build if you longpress.
- Added coins to wristwatch.
- Floating towers/traps now return to inventory faster.
We have our first challenge mode dropping in a few weeks: The Air Drop challenge!
In this mode you cannot take your coins, traps, towers, and ammo with you. Instead, you rely on loot that periodically drops from the sky :). Loot incoming!!!
Climbing! This is an experimental feature that we'd love to hear feedback on. How do we make the climbing experience better?
We re-vamped Main Menu to make it look and flow better.
In the near future, we will introduce a brand new mystery weapon!!! We can't show you a picture yet but we promise it'll be powerful!
New maps, we call scenes, take the longest to do since we like introducing many new things with a new scene. For example, every scene so far introduces a new enemy, a new trap, a new tower, a new weapon, as well as a completely different environment. It takes us a few months to finish a scene. We currently have 2 scenes we are working on. These won't be ready for our next update but probably the next one. After that, we are relying on you guys to tell us what scenes you'd like to see, please let us know in Steam or Discord because they take FOREVER ;).
We are always trying new things to see which missions, mechanics, or options players want. Please let us know in Discord (https://discord.gg/xGE78wk) or Steam (https://steamcommunity.com/app/1280290/discussions/).