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  3. Update 1.40 Patch Notes

Update 1.40 Patch Notes

1.40.5 (August 15)
  • Added the Progress menu so you can see level-based unlocks in one place (the Level menu has been merged into it).
  • When a new cosmetic or item is unlocked, it now shows you what you unlocked when you level up.
  • Reduced the amount of votes custom maps need to be eligible for stats from 200 to 50.
  • Reduced the positive vote percentage required for custom maps to be elegible for stats from 75% to 50%.
  • Improved spectating quality.
1.40.4 (August 13)
  • Fixed a bug where sometimes joining a player from Steam would result in a secure match error.
  • Fixed a missing face on the smg uv map.
  • Fixed an issue in the create match menu where some text would play the ui hover sound when you hovered over it.
  • Fixed an issue where banned players joining a match through steam could spam the join/leave messages.
  • The portals on Quadrants should now properly be affected by your volume settings.
  • Fixed a bug where upgrade cabinet audio did not work on Quadrants.
1.40.3 (August 12)
  • Fixed a bug where the kill sound wouldn't play when there was excessive SMG firing.
  • It's now easier to see with the SMG iron sights.
  • Added resource pack support to the SMG: https://rugbug.net/redmatch/resource-packs/files/smg.html
1.40.2 (August 11)
  • Bullet spread is no longer penalized by pressing the movement keys (WASD). This means you can move around on the ground with no penalty to bullet spread.
  • Tweaked the bullet spread of the Rifle and Shotgun to better balance for this change.
  • Buffed SMG damage 16 -> 20
  • Buffed SMG bullet spread.
  • Fixed a bug where spamming fire and reload with the Revolver or SMG would make the reload sound play multiple times.
  • Fixed a bug where you couldn't start sprinting while you were reloading.
  • Bullet spread from other players is now more accurately represented.
  • Camera shake when spectating players is now decreased when they are aiming, the same way it is for playing locally.
1.40.1 (August 10)
  • An SMG kill is now required for Jack of All Trades.
  • Buffed SMG magazine size 32 -> 40
  • Buffed SMG base damage 15 -> 16
  • Buffed SMG pull out time 0.5 -> 0.4
  • Buffed Revolver pull out time 0.5 -> 0.4
  • Fixed a bug where loadouts would wipe when the game restarted.
1.40.0 (August 10)
Forgot to mention in the update post:
  • Buffed Revolver reload speed 2.166s -> 2s