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  3. Update 1.43 Patch Notes

Update 1.43 Patch Notes

1.43.3 (September 6)
  • In Redmatch 2 when players lag they often "save up" damage and then release it all at once when they reconnect, dealing damage to players later in the game when they are nowhere near them. Now, bullets expire after 15 seconds, meaning this shouldn't be as much of an issue anymore. I will be tweaking the value as time goes on.
1.43.2 (September 6)
  • Attempted to fix an issue that affected one player where occasionally they wouldn't be able to interact with the menu after loading into the game.
1.43.1 (September 5)
  • Fixed an issue on Pillars where upgrade cabinets had their sounds play from different locations.
  • Updated the Pillars thumbnail to have post processing.
  • Fixed a UI issue where Enforcer wouldn't display the correct loading percent after about 10 seconds of loading.
1.43.0 (September 5)
  • Fixed an issue where the visual display of your time on a time trial would loop back to 0 seconds after a minute.
  • Released Pillars.