1. Redmatch 2
  2. News
  3. Lots of bugfixes! - Update 1.23

Lots of bugfixes! - Update 1.23

Changes
  • Added a melee damage multiplier
  • Added wind audio which plays when you move fast
  • Added weapon sway to mouse movement. It turns off when aiming.
  • Switched from a linear audio scale to logarithmic, so you won't hear far away sounds as loudly.
  • Replaced the United States flag with the British flag for the English language icon
  • Changed the UI for download progress on resource packs to be more clear


Bugfixes
  • Fixed a bug where the game would freeze if no one voted for a map
  • Fixed resource packs duplicating if you selected the default one
  • Players can no longer kill you from different matches
  • Fixed a bug where pressing the equals key would open a "Network Stream" window
  • Resource packs will no longer load if you try to join a private match and type the "s" key as the password and then press enter
  • Fixed the italian translation for "Create"
  • Made gondolas slightly less janky by increasing the sync time from 0.5s to 4s
  • You will no longer respawn if you enter spectator mode while respawning
  • Fixed a bug where if destroyable walls were destroyed on a map, loading the map would play a horrible sound
  • Network optimizations
  • Fixed SteamWarningAPI and MemoryManagement errors
  • Invisible players should (potentially) be fixed, as failed connections now automatically attempt to re-establish themselves instead of just permanently disconnecting


Minor Releases

1.23.1 (August 1)
  • Fixed a bug where some audio on XEO was not affected by the volume slider
  • You can now join friends through Steam even if you're already in a match
  • Discord invites are now supported (not the "Ask to Join" button though)
  • Added a "Time played" line to Discord rich presence


1.23.2 (August 1)
  • Fixed a bug with joining a private match through Steam or Discord