Version 1.04
8 Feb 2021
GENERAL
Torpedo tubes now correctly apply solution data and torpedo run speeds when calculating intercept points
Torpedo tube accuracy decreased by low solution value
Momi - removed erroneous reference to depth charges in data file as these were removed 1939
Added additional check for no damage applied with duds in case of report where a dud may have caused damage
Silent running canceled when firing torpedoes, correctly updates torpedo room tubes ready/reload time
Hotkey for torpedo tubes now works
UI scaling no longer reduces size of AAA arcs in Unit Viewer when switching ships
diveBombManeuvreRate:{"x":0.1,"y":1}} variable added to config.txt to assist with dive bombing accuracy
CAMPAIGN
In rare cases where player is forced start combat with a ship on/near land, game will now automatically seek out water position with 4km radius
GENERAL
Torpedo tubes now correctly apply solution data and torpedo run speeds when calculating intercept points
Torpedo tube accuracy decreased by low solution value
Momi - removed erroneous reference to depth charges in data file as these were removed 1939
Added additional check for no damage applied with duds in case of report where a dud may have caused damage
Silent running canceled when firing torpedoes, correctly updates torpedo room tubes ready/reload time
Hotkey for torpedo tubes now works
UI scaling no longer reduces size of AAA arcs in Unit Viewer when switching ships
diveBombManeuvreRate:{"x":0.1,"y":1}} variable added to config.txt to assist with dive bombing accuracy
CAMPAIGN
In rare cases where player is forced start combat with a ship on/near land, game will now automatically seek out water position with 4km radius