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  3. Version 1.05 Now Live

Version 1.05 Now Live

For a list of previous fixes see here:
https://steamcommunity.com/app/1280780/discussions/0/3106890248084289510/

Version 1.05
9 Feb 2021

GENERAL
When paused, breaking formation and changing altitude no longer locks aircraft into unresponsive north heading
Dive bomber accuracy no longer offset by target listing direction
Dive bomber accuracy no longer impacted by FPS/V-sync setting; config.txt "diveBombManeuvreRate":{"x":0.35,"y":1}
Aircraft striking ground now generate log message as downed
message_log.txt added new message: TargetNotDetected
Aircraft losing contact with target now attack last known position, not target itself
Aircraft will not strafe or fire rockets against an undetected target
Aoba icons corrected
Hatsuharu icons corrected
Agano main gun type corrected to 15.2cm5041stYearType
Hatsuharu and Shiratsuyu main gun type corrected to 12.7cm50Type3
Oyodo secondary guns corrected to 10cm65Type98
SETTINGS renamed to FIRING ORDERS on weapon panels as it represents what you want to do, not what turrets are currently doing (mouse over turrets for that)
Gun calibre displayed on damage control icons and weapon panel icons

CAMPAIGN
Rearming carriers/ships with planes in the air now correctly calculates aircraft number