Version 1.08d9 now in BETA
Version 1.08d9
10 May 2021 (BETA)
GENERAL
Sorted combat toolbar to be in front of Message Log
CAMPAIGN
New campaign win condition added if many enemy ships sunk
Both campaigns modified:
- Campaign setup.txt files added new variable to both campaigns
- winEnemyShipsSunk:100 - new win condition to end a campaign if enemy is overwhelmed. Calls event "shipsSunk.txt", setting to 0 or negative value disables this win condition.
- Added "shipsSunk.txt" event to language folders for both campaign
- objectives.txt updated to reflect new alternate win condition
config.txt added new variables:
playerSubAmbushOffset:[3000,5000,1500,3000]
enemySubAmbushOffset:[1500,2500,750,1500]
4 numbers are in metres [forward offset min, forward offset max, perpendicular offset min, perpendicular offset max]
Perpendicular offset is randomised left or right
Both variables require "subAutoAmbushPosition":[true,true] to be applied
nightEncounterMaxRange:15 - encounters at night will only occur at or below this range
Custom Sea Group names preserved when splitting or merging groups
Generating an encounter in the same check as a group becoming "un-spotted" no longer breaks campaign timer cycles
Number of aircraft landing on a ship can no longer exceed air capacity of that ship