1. War on the Sea
  2. News

War on the Sea News

Version 1.08c2 in BETA

Version 1.08c2 (In BETA)

Nation and ship type filters added to Unit Viewer
Corrected 50 B17 typo in campaign001 setup.txt (introduced v1.08c)
Added support for flights greater than 12
Using map toolbar to follow target no longer drops out of binocular view

Version 1.08c now in BETA

Version 1.08c now in BETA
Feb 28 2021

GENERAL
Torpedoes and depth charges no longer factored into Time Compression availability
Time compression filtered by air attack distance 250,200
Mission file guadalcanal1 - corrected references to Akatsuki class ships (originally listed under Fubuki Class)
Fixed Malaita typo in tutorial missions and campaign001 objectives
Fixed submerged speed penalty on submarines for loss of propellers and electric engines
Fixed submarine cavitation when propulsion offline
Surface radar no longer provides Solution bonus against submerged targets
Yorktown and Shokaku data.txt "aircraftTotal":[24,24,24] to more historically accurate values
Added "minute= min" to dictionary/general.txt


CAMPAIGN
Campaign ammo preview corrected for ships having performed bombardments
Scout aircraft default to 1 aircraft when preparing to launch
Added display for Endurance and Cooldown when launching aircraft/switching payloads (dictionary/general.txt AirLaunchData)
Language/campaign_message.txt added "MaxFlight" message

setup.txt file edits:
- postEngageSeaCooldown decreased to 30 min
- Added 300x time compression rate, timeCompression:[0,1,60,300,600,1800]
- Reduced maxCampaignDetectionRange:50.0 to 35 km

config.txt file edits:
- aircraftLaunchCooldown:0
- New variable "maxInFlight":12
- Flights from ships and airbases now limited by "maxInFlight":12

Version 1.08bh1 now Live

25 Feb

GENERAL
Error message "No Valid Solution" displayed when no mathematical solution to target intercept exists; torpedoes cancel, guns will not fire until valid
Unit Viewer now holds focus on Name In Class
Fixed rear torpedo tube torpedo orientation on firing
Removed the duplicate Akatsuki ships listed as members of the Fubuki class (will not change existing campaigns)
ship_data.txt file edits:
- Brooklyn TDS added
- Amphion TDS added
- Cleveland TDS edited
- Takao belt at magazines thickened to 5"
- Atlanta Magazine armor added


CAMPAIGN
Fixed Ship Preview panel to display correct cargo type and amount
Fixed Ship Preview panel to display on ships during task force creation
Releasing ships returns any cargo on board to the location
Releasing ships closes cargo and formation panels if they were open
Weather icons updated on loading campaign

Version 1.08bh1 now in BETA

Version 1.08bh1 now in BETA
HOTFIX to address manual firing and secondary guns bugs introduced in v.108b.

Manual firing, prior to firing at a target now works (bug in 1.08b)
Secondary guns, all mounts now fire correctly (bug in 1.08b)
Weather icons updated on loading campaign

Version 1.08b (In Beta)

Version 1.08b (In Beta)
25 Feb

GENERAL
Error message "No Valid Solution" displayed when no mathematical solution to target intercept exists; torpedoes cancel, guns will not fire until valid
Unit Viewer now holds focus on Name In Class
Fixed rear torpedo tube torpedo orientation on firing
Removed the duplicate Akatsuki ships listed as members of the Fubuki class (will not change existing campaigns)
ship_data.txt file edits:
- Brooklyn TDS added
- Amphion TDS added
- Cleveland TDS edited
- Takao belt at magazines thickened to 5"
- Atlanta Magazine armor added


CAMPAIGN
Fixed Ship Preview panel to display correct cargo type and amount
Fixed Ship Preview panel to display on ships during task force creation
Releasing ships returns any cargo on board to the location
Releasing ships closes cargo and formation panels if they were open