Patch Notes - August 2025 - 2.2.3

⭐Changes inspired by our community!
[h2]Major Features[/h2]
- Hub Decorations: New NPC in the hub allows you to unlock and create many different assets in the hub so you can customize it as you want : 84 decorations await!
[hr][/hr] - New spells: 13 new spells have been added, including 2 each for Ayla, Kiran, Calie and Octave as well as 5 for Yamat!
Ayla
N360 Death Lotus
Mana Cost: 2
Average Hits: 3
Average Damage: 171 at 3 hits
N1000 Thousand Cuts
Mana Cost: 3
Average Hits: 4-14
Average Damage: 171 at 9 hits
Kiran
Crater Maker
Mana Cost: 2
Average Hits: 2-6
Average Damage: 160 at 4 hits
Kiran Comet!
Mana Cost: 3
Average Hits: 3-11
Average Damage: 210 at 7 hits
Calie
Kuzite Scythe - Quake
Mana Cost: 2
Average Hits: 1-3
Average Damage: 150 at 2 hits
Opulent Waltz
Mana Cost: 3
Average Hits: 3
Average Damage: 210 at 3 hits
Octave
Osculum Vale
Mana Cost: 2
Average Hits: 3-7
Average Damage: 150 at 5 hits
Infinitus
Mana Cost: 2
Average Hits: 4-6
Average Damage: 125 at 5 hits
Yamat
Raging Bull
Mana Cost: 2
Average Hits: 1
Average Damage: 160 at 1 hit
Starburst
Mana Cost: 3
Average Hits: 6-12
Average Damage: 180 at 9 hits
Serpentine Strike
Mana Cost: 1
Average Hits: 2
Average Damage: 80 at 2 hits
Feeding Frenzy
Mana Cost: 2
Average Hits: 2
Average Damage: 160 at 2 hits
Fowl Plumage
Mana Cost: 3
Average Hits: 2-6
Average Damage: 240 at 4 hits
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[h2]Small Features[/h2]
- community inspired ⭐ Updated from 3 to 4 ban spells per hero in the hub
[hr][/hr] - Height space on perks in the Signature spell description is now smaller in case the perks name is on 2 lines for better readability - ☄️ hotfix 2.2.2
[hr][/hr] - Zim-Zim was saying congratulations for buying when trying to buy something with not enough money - ☄️ hotfix 2.2.2
[hr][/hr]
[h2]Balancing[/h2]
- Spell Average Refactor: In 2.2, all spells were reviewed to ensure an accurate display of average damage and hits. These updates do not impact the way the spells function, only the displayed information on the spell.
In addition to the informational updates, many spells received additional changes.
COMMON:
Fireballs
REDUCED Mana cost from 2 to 1.
Average Hits UPDATED from 5 to 3-5.
Average Displayed Damage UPDATED to 80 at 4 Hits. (Unchanged)
Thunder Orb
Average Hits UPDATED from 5 to 3-5.
Average Displayed Damage UPDATED to 80 at 4 Hits. (Unchanged)
Magic Cyclone
Average Hits UPDATED from 1-8 to 1-9.
Average Damage INCREASED from 100 to 130 at 5 Hits
Shooting Star
Average Damage UPDATED from 120 to 100 at 1 Hit.
Ravaging Spheres
Average Hits UPDATED from 1-6 to 2-6.
Average Damage INCREASED from 112 to 144 at 4 Hits
Glacial Spikes
Average Hits UPDATED from 1-4 to 2-4.
Average Damage INCREASED from 123 to 144 at 3 Hits
Frost Splinters
Average Hits UPDATED from 1-4 to 2-4.
Average Damage INCREASED from 57 to 75 at 3 Hits
Water Bubbles
Average Damage INCREASED from 120 to 156 at 6 Hits.
Dark Outbreak
Average Hits UPDATED from 4-7 to 3-5.
Average Damage INCREASED from 180 to 224 at 4 Hits.
Shattering Stars
Mana cost REDUCED from 2 to 1.
Average Hits UPDATED from 4 to 2-4.
Average Damage REDUCED from 93 to 75 at 3 hits.
Electrospheres
Average Hits UPDATED from 1-8 to 1-7.
Average Damage REDUCED from 124 to 104 at 4 Hits.
Magma Comets
Average Damage INCREASED from 132 to 164 at 4 Hits.
Ki Blast
Average Damage INCREASED from 71 to 80 at 1 Hit.
Dark Burst
Average Damage INCREASED from 149 to 190 at 1 Hit.
Thousand Knives
Average Displayed Damage UPDATED to 144 at 8 Hits. (Unchanged)
Aqua Ball
Average Hits UPDATED from 1-6 to 1-3.
Plasma Portal
Average Hits UPDATED from 4 to 2-4.
Average Damage INCREASED from 78 to 123 at 3 Hits.
Thorns Chains
REDUCED Mana cost from 2 to 1.
Average Hits UPDATED from 1-4 to 1-3.
Average Damage REDUCED from 82 to 70 at 2 Hits.
Meteor Blades
Average Hits UPDATED from 1-4 to 1-3.
Average Damage INCREASED from 134 to 154 at 2 Hits.
Slashing Squall
Average Hits UPDATED from 3 to 4-6.
Average Damage INCREASED from 100 to 135 at 5 Hits.
World Ender
Average Damage from 145 to 190 at 1 Hit.
Nightbreaker
Average Displayed Damage UPDATED to 155 at 4 Hits. (Unchanged)
Burning Wave
Average Hits UPDATED from 5 to 8.
Average Damage INCREASED from 192 to 208 at 8 Hits.
Fire Rain
INCREASED Mana cost from 1 to 2.
Average Hits UPDATED from 1-6 to 1-9.
Average Displayed Damage UPDATED to 155 at 5 Hits. (Unchanged)
Cold-Steel Sword
INCREASED Mana cost from 2 to 3.
Average Damage INCREASED from 154 to 240 at 2 Hits.
Freezing Needles
Average Damage INCREASED from 134 to 190 at 2 Hits.
Frost Mines
Average Hits UPDATED from 1-4 to 2-4.
Average Damage INCREASED from 108 to 141 at 3 Hits.
Electrical Deluge
Average Hits UPDATED from 1-7 to 4-12.
Average Damage REDUCED from 192 to 184 at 8 Hits.
Eye of Judgement
Average Hits UPDATED from 3-4 to 3-7.
Average Damage INCREASED from 112 to 150 at 5 Hits.
Quicksilver
Average Hits UPDATED from 3-6 to 2-6.
Average Damage INCREASED from 112 to 128 at 4 Hits.
Corrupted Typhoon
Average Damage INCREASED from 152 to 216 at 8 Hits.
Poisonous Vortex
Average Hits UPDATED from 1-10 to 2-10.
Average Damage INCREASED from 114 to 144 at 6 Hits.
Demonic Explosion
Average Hits UPDATED from 3 to 1-3.
Average Damage INCREASED from 80 to 120 at 2 Hits.
ZODIAC
Capricorn's Meteor Strikes
Mana Cost REDUCED from 3 to 2.
Average Hits UPDATED from 1-6 to 4-12.
Average Damage INCREASED from 132 to 160 at 8 Hits.
Virgo's Light Swords
Mana Cost REDUCED from 3 to 2.
Average Hits UPDATED from 6-12 to 4-12.
Average Damage INCREASED from 112 to 168 at 8 Hits.
Sagittarius' Chakrams
Average Hits UPDATED from 4 to 2-6.
Average Damage INCREASED from 132 to 160 at 4 Hits.
Aquarius' Flow
Mana Cost REDUCED from 3 to 2.
Average Damage INCREASED from 152 to 180 at 4 Hits.
Scorpio's Trident
Average Damage INCREASED from 182 to 200 at 2 Hits.
Pisces' Clones
Average Hits UPDATED from 1-8 to 2-8.
Average Displayed Damage UPDATED to 245 at 5 Hits. (Unchanged)
Leo spell's Axe Slash
Average Hits UPDATED from 4 to 2-4.
Average Damage INCREASED from 153 to 180 at 3 Hits.
Cancer Spell's Tsunami
Average Hits UPDATED from 1-9 to 1-5.
Average Damage INCREASED from 156 to 165 at 3 Hits.
Gemini's Cyclone
Average Hits UPDATED from 2-4 to 3-5.
Average Damage REDUCED from 264 to 196 at 4 Hits.
AYLA
N°438 Metal Star
Average Hits UPDATED from 1-7 to 3-11.
Average Damage REDUCED from 189 to 147 at 7 Hits.
N°017 Toxic Bomb
Average Hits UPDATED from 1-4 to 2-4.
N°240 Unrelenting Tornado
Average Hits UPDATED from 1-6 to 2-6.
Average Damage INCREASED from 128 to 140 at 4 Hits.
N°086 Lightning Speed
Average Hits UPDATED from 4 to 2-4.
Average Damage INCREASED from 95 to 147 at 3 Hits.
N°012 Electric Scalpels
Average Hits UPDATED from 1-4 to 1-9.
Average Damage INCREASED from 130 to 150 at 5 Hits.
N°005 Astral Powder
Average Damage INCREASED from 98 to 120 at 2 Hits.
N°055 Blindspot Slash
Average Damage INCREASED from 120 to 135 at 3 Hits.
N°538 Killing Stars
Average Hits UPDATED from 1-7 to 4-10.
Average Damage REDUCED from 192 to 147 at 7 Hits.
N°102 Flash Step
Average Damage INCREASED from 123 to 141 at 3 Hits.
N°206 Paper Bomb
Average Hits UPDATED from 1-4 to 2-4.
Average Damage INCREASED from 117 to 135 at 3 Hits.
N°303 Psy-Trap
Average Damage INCREASED from 82 to 120 at 2 Hits.
N°246 Endless Blows
Average Hits UPDATED from 4 to 2-4.
Average Damage INCREASED from 114 to 141 at 3 Hits.
N°333 Blade Tempest
Average Hits UPDATED from 3 to 1-3.
Average Damage INCREASED from 104 to 120 at 2 Hits.
N°707 Cross Cut
Average Damage INCREASED from 224 to 240 at 2 Hits.
N°686 Hidden Dirks
Average Damage INCREASED from 120 to 132 at 6 Hits.
N°501 Dancing Knives
Average Hits UPDATED from 1-8 to 2-8.
Average Damage INCREASED from 105 to 140 at 5 Hits.
N°518 Fatal Trigonometry
Average Hits UPDATED from 1-6 to 2-6.
Average Damage INCREASED from 124 to 132 at 4 Hits.
N°539 Freedom Fighter
Average Hits UPDATED from 1-6 to 2-6.
Average Damage INCREASED from 89 to 135 at 4 Hits.
Average Damage of Dash Increased, Average Damage of Clones reduced.
N°567 Reality Distortion
Average Hits UPDATED from 6 to 6-10.
Average Displayed Damage UPDATED to 216 at 8 Hits. (Unchanged)
KIRAN
Lightspeed Fist
Average Displayed Damage INCREASED from 117 to 144 at 3 Hits.
Energy Projectiles
Average Hits UPDATED from 1-4 to 1-5.
Average Displayed Damage UPDATED to 90 at 3 Hits. (Unchanged)
Windturner Up-smash
Average Displayed Damage UPDATED to 124 at 4 Hits. (Unchanged)
Cutting Kicks
Average Damage INCREASED from 134 to 170 at 2 Hits.
Relentless Fury
Average Hits UPDATED from 6 to 2-6.
Average Damage INCREASED from 76 to 120 at 4 Hits.
Flaming Slide
Average Hits UPDATED from 1-5 to 3-5.
Average Damage INCREASED from 72 to 80 at 4 Hits.
Twin Dragon Uppercut
Average Hits UPDATED from 4 to 2-4.
Average Damage INCREASED from 93 to 135 at 3 Hits.
Lightning Dance
Average Damage INCREASED from 96 to 120 at 3 Hits.
Flamin' Hot Strike
Average Hits UPDATED from 4 to 1-5.
Average Damage INCREASED from 117 to 135 at 3 Hits.
UUUUUULTIMATE BEAM
Mana Cost REDUCED from 3 to 2.
Average Hits UPDATED from 1-8 to 2-8.
Average Damage INCREASED from 125 to 150 at 5 Hits.
Tiger Roundhouse
Average Hits UPDATED from 3 to 1-3.
Average Damage INCREASED from 82 to 120 at 2 Hits.
Dirty Way of Doing This
Average Hits UPDATED from 5 to 3-5.
Average Damage INCREASED from 88 to 120 at 4 Hits.
Earthquake Kick
Average Damage INCREASED from 110 to 140 at 2 Hits.
Time-Out!
Average Hits UPDATED from 5 to 1-5.
Average Damage INCREASED from 75 to 120 at 3 Hits.
Unknown Flying Baddies
Average Damage INCREASED from 137 to 160 at 1 Hit.
Hard Rock Punch
Average Hits UPDATED from 3 to 1-3.
Average Damage INCREASED from 92 to 120 at 2 Hits.
CALIE
Mist Of Plumes
Average Damage INCREASED from 84 to 120 at 3 Hits.
Wall Of Arrows
Average Hits UPDATED from 1-5 to 2-6.
Average Damage INCREASED from 80 to 120 at 4 Hits.
Stones Of The Ancients
Average Hits UPDATED from 3 to 1-3.
Average Damage INCREASED from 134 to 162 at 2 Hits.
Deadly Connections
Average Hits UPDATED from 3 to 2-4.
Shimmering Ascent
Average Hits UPDATED from 3 to 2-4.
Average Damage INCREASED from 117 to 141 at 3 Hits.
Prismatic Beam
Average Damage INCREASED from 123 to 141 at 3 Hits.
Azurite Falchions
Average Displayed Damage UPDATED to 93 at 3 Hits. (Unchanged)
Emerald Bow
Average Damage INCREASED from 126 to 168 at 6 Hits.
Ruby Spear - Legion
Average Hits UPDATED from 3 to 1-3.
Average Damage INCREASED from 66 to 80 at 2 Hits.
Ruby Spear - Swarm
Average Hits UPDATED from 3 to 1-5.
Average Displayed Damage UPDATED to 123 at 3 Hits. (Unchanged)
Topaz Gladius - Onslaught
Average Hits UPDATED from 1-7 to 2-8.
Average Displayed Damage UPDATED to 150 at 5 Hits. (Unchanged)
Kunzite Scythe
Average Hits UPDATED from 2-3 to 1-3.
Average Damage INCREASED from 78 to 120 at 2 Hits.
Kunzite Scythe - Scourge
Average Hits UPDATED from 1-6 to 5-7
Average Damage INCREASED from 150 to 210 at 6 Hits.
Azurite Falchions - Pierce
Average Hits UPDATED from 6 to 2-6.
Average Damage INCREASED from 98 to 120 at 4 Hits.
Damage of the Finisher INCREASED.
Azurite Falchions - Disk
Average Hits UPDATED from 4-6 to 3-7.
Average Damage INCREASED from 165 to 200 at 5 Hits.
Topez Gladius - Downfall
Average Hits UPDATED from 1-4 to 3-5.
Average Displayed Damage UPDATED to 176 at 4 Hits. (Unchanged)
Azurite Falchions - Wheel
Average Hits UPDATED from 4 to 2-6.
Average Damage INCREASED from 80 to 140 at 4 Hits.
Pillar of Destruction
Average Damage INCREASED from 123 to 153 at 3 Hits.
Octave
Incendium
Average Damage REDUCED from 168 to 120 at 8 Hits.
Balista
Average Hits UPDATED from 12 to 2-12.
Average Displayed Damage UPDATED to 112 at 7 Hits. (Unchanged)
Eruptio
Average Damage INCREASED from 126 to 140 at 2 Hits.
Caedes
Average Damage REDUCED from 156 to 140 at 4 Hits.
Pruna
Average Hits UPDATED from 6 to 4-6.
Average Damage INCREASED from 100 to 125 at 5 Hits.
Laceratio
Average Hits UPDATED from 3 to 2-6.
Average Damage INCREASED from 156 to 168 at 4 Hits.
Stella
Average Hits UPDATED from 6 to 6-8.
Average Damage INCREASED from 161 to 210 at 7 Hits.
Hasta
Average Hits UPDATED from 6 to 4-6.
Average Displayed Damage UPDATED to 75 at 5 Hits. (Unchanged)
Miseria
Average Hits INCREASED from 115 to 125 at 5 Hits.
Celeritas
Average Hits UPDATED from 5-6 to 4-8.
Average Damage INCREASED from 90 to 120 at 6 Hits.
Pluvia
Average Hits UPDATED from 5 to 3-7.
Average Damage INCREASED from 100 to 130 at 5 Hits.
Luna
Average Hits UPDATED from 4-5 to 4-8.
Average Displayed Damage UPDATED to 126 at 6 Hits. (Unchanged)
Fax
Average Hits UPDATED from 4 to 4-6.
Average Displayed Damage UPDATED to 85 at 5 Hits. (Unchanged)
Morbus
Average Hits UPDATED from 1-5 to 2-6.
Average Damage INCREASED from 112 to 152 at 4 Hits.
ADUSTIO
Average Hits UPDATED from 5 to 3-5.
Average Damage INCREASED from 84 to 120 at 4 Hits.
Resilio
Average Hits UPDATED from 3-4 to 2-4.
Average Damage INCREASED from 123 to 135 at 3 Hits.
Mecanica Aranea
Average Hits UPDATED from 1-12 to 2-12.
Average Damage INCREASED from 110 to 140 at 7 Hits.
PERFORATIO
Average Hits UPDATED from 3 to 1-3.
Average Damage INCREASED from 82 to 120 at 2 Hits.
Eruca
Average Damage INCREASED from 186 to 210 at 6 Hits.
Praecipitatio
Average Displayed Damage UPDATED to 204 at 6 Hits. (Unchanged)
Apocalypsis
Average Hits UPDATED from 1-6 to 2-6.
Average Displayed Damage UPDATED to 180 at 4 Hits. (Unchanged)
YAMAT
Dragon's Breath
Average Hits UPDATED from 8 to 7-9.
Average Damage INCREASED from 136 to 144 at 8 Hits.
Moose's Charge
Mana Cost REDUCED from 2 to 1.
Average Damage REDUCED from 128 to 86 at 2 Hits.
Butterfly Effect
Average Hits UPDATED from 1-10 to 4-10.
Average Displayed Damage UPDATED to 147 at 7 Hits. (Unchanged)
Hovering Storm
Average Hits UPDATED from 1-9 to 3-9.
Average Damage INCREASED from 126 to 144 at 6 Hits.
Nihil
Average Hits UPDATED from 1-13 to 3-15.
Average Displayed Damage UPDATED to 180 at 9 Hits. (Unchanged)
Shadow Surge
Average Hits UPDATED from 1 to 1-2.
Average Damage INCREASED from 128 to 170 at 2 Hits.
Forbidden Flame
Average Hits UPDATED from 6 to 2-6.
Average Damage INCREASED from 84 to 120 at 4 Hits.
Dance of Contempt
Average Hits UPDATED from 1-4 to 1-7.
Stern Presence
Average Hits UPDATED from 1-10 to 2-10.
Average Damage INCREASED from 114 to 220 at 6 Hits.
INCREASED the damage of the initial blast.
REDUCED the damage of the continuous effect.
[hr][/hr] - Aura Adjustments: Straining Spells I/II/III
INCREASED the chance to apply 1 Pacification from 5% to 15%, 10% to 20% and 15% to 25%.
Weakening Strike II/III
INCREASED the chance to create 1 Thunder Strike on enemies with Vulnerability from 10% to 15% and 20% to 30%.
Dampening Spells I/II/III
INCREASED the chance to apply 1 Vulnerability from 5% to 15%,10% to 20% and 15% to 25%.
Frost Blessing III
INCREASED the chance to apply 1 Frostbite on enemies with Freeze from 10% to 15%.
Magic Weapon III
UNIQUE TAG ADDED - On Spell Refresh, restores 1 Mana
Magnifying Snowflake
INCREASED the cooldown of the creation of 2 Frost Mines on Snowflake hit from 1 to 2 seconds.
Missiles Overload
INCREASED the cooldown of the creation of 1 Corrupted Typhoon from 15 to 20 Missiles.
Bigger Body Initiative
MODIFIER REMOVED - Increases Missiles Damage by 100%
Entropic Magic
MODIFIER ADDED - Increases Missiles Damage by 100%
Chain Reaction
INCREASED the cooldown of the creation of 1 Demonic Explosion from 1 to 2 Seconds.
Frozen Overpower
INCREASED the cooldown of the creation of 1 Cold-Steel Sword from 5 to 8 Ice Swords.
Toxic Chains
REDUCED the cooldown of the creation of 1 Thorns Chains 2 to 1 second.
[hr][/hr]
[h2]Level Design[/h2]
- The Reminiscent Mirror in the hub has been moved a bit to the left of its location
[hr][/hr]
[h2]Visuals[/h2]
- Moved the tent at the right of the merchant in the hub further to get more space for visual assets
[hr][/hr]
[h2]Bug Fixes[/h2]
- Some spells would not work when aiming through the clouds in the first intro room
[hr][/hr] - community inspired ⭐ The Cursed Telescope Attack Debuff could stack when fading out during the same room leading to great reduced damage and even healing enemies with attacks
[hr][/hr] - community inspired ⭐ The Cursed Telescope Buff ""The Astral Immunity"" was incorrectly allowing shields to be stacked
[hr][/hr] - community inspired ⭐ Ayla Dagger Passive Night Veil allowing for an extra double jump was not working if you enter a room with another weapon equipped, it now works if you have the weapon equipped and stops working if you have another weapon equipped
[hr][/hr] - community inspired ⭐ The Imprint ""Elektondo"" english description included some french text
[hr][/hr] - community inspired ⭐ Glacier's Fall Aura pulses could not stack if you have multiple of the same aura
[hr][/hr] - community inspired ⭐ Yamat signature spell perks : Cold Age & Maelstrom Pulse effects were not stacking correctly
[hr][/hr] - community inspired ⭐ Cancer Zodiac Spell could sometimes get stuck in the ground
[hr][/hr] - community inspired ⭐ The Destiny Level Modifier ""Mark of Doom"" was not applying
[hr][/hr] - community inspired ⭐ Moving too fast while using The Forge could cause the effects to not work as intended
[hr][/hr] - community inspired ⭐ Orvalho Sagrado Catalyst text in pt/br had a code error
[hr][/hr] - community inspired ⭐ Spirit Swords were counted as a spell and would trigger on spell hit aura effects
[hr][/hr] - community inspired ⭐ Polar Venom aura was only freezing one poisoned enemy at a time
[hr][/hr] - Lightning Favor Aura had affinity was wrongly impacted by Thunder Orbs
[hr][/hr] - community inspired ⭐ Disorienting Weapon aura effect ""Boomerang"" was not scaling with damage or able to critical hit
[hr][/hr] - community inspired ⭐ Fire Propellant Aura was not increasing Combustion size and applying effect stacks correctly
[hr][/hr] - community inspired ⭐ Sparkling Stars Aura effect ""Electric Meteor"" was creating unintended recursive meteor spawns
[hr][/hr] - community inspired ⭐ Sparkling Stars aura text stated mana restored instead of mana spent
[hr][/hr] - community inspired ⭐ The steam achievement related to number of escape attempts was unlocking before the intended amount
[hr][/hr] - community inspired ⭐ Spell approximate damage preview would not update correctly on player inventory
[hr][/hr] - community inspired ⭐ The Credits Rerolls from Zim-Zim upgrade was not counted correctly giving a maximum of 6 instead of 9 and if you left a run and came back it would be reset to 3
[hr][/hr] - community inspired ⭐ Dodging during Forge rewards could make you miss the reward
[hr][/hr] - community inspired ⭐ Yamat Starbust new spell could be stuck in the ceiling - ☄️ hotfix 2.2.1
[hr][/hr] - community inspired ⭐ Icons of 2 elements of The Asylum in the Yalee Builder were swapped - ☄️ hotfix 2.2.1
[hr][/hr] - community inspired ⭐ Game would freeze when collecting quartz - ☄️ hotfix 2.2.1
[hr][/hr] - community inspired ⭐ Game would crash on the death recap screen - ☄️ hotfix 2.2.1
[hr][/hr] - Maddening Darkness Aura creating Dark Cloud effect was displayed as Burn your Idols in the Damage Meter - ☄️ hotfix 2.2.2
[hr][/hr] - community inspired ⭐ In Coop, player 2 auras with conditions related to enemies killed would not working : Stormy Outburst / Explosive Wisp III / Flaming Touch III - ☄️ hotfix 2.2.2
[hr][/hr] - community inspired ⭐ During multiplayer, second player could sometimes trigger an effect from auras or perk from the first player - ☄️ hotfix 2.2.3
[hr][/hr] - community inspired ⭐ Effects with that would rely on checking if enemy was full life would keep triggering during PvP, regardless of player's life amount - ☄️ hotfix 2.2.3
[hr][/hr] - Icon of one of the Yalee Builder asset was updated to its actual art - ☄️ hotfix 2.2.3
[hr][/hr]
- The Hibernian Workshop Team