Patch Notes - August 2025 - 2.3.0

⭐Changes inspired by our community!
[h2]Major Features[/h2]
- New categories have been added to the Aura Collector for Frostbite and Poison (Effect).
[hr][/hr] - community inspired ⭐ The Telluric Telescope may now be rerolled using Sun Pieces
[hr][/hr] - 13 Alternative Exploration Rooms have been added to the game
[hr][/hr] - community inspired ⭐ Weapon Passives at the Arsenal can now be purchased with Sun Pieces
[hr][/hr] - The Loot Affinity system has been reworked to align more with effects
[hr][/hr] - The Imprint System has been reworked:
Total Imprints (per room) from 2 to 3
Unselected Imprints will no longer be found at Andromeda's Bar
The Loot Affinity for Imprints has been significantly increased
[hr][/hr] - Players now receive additional spells in the starter room, up to 5 with the Zim-Zim's Magical Gift! and all spells have different Elemental Affinities
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[h2]Small Features[/h2]
- The Telluric Ruins room now displays spells on the Altars and all spells have different Elemental Affinities. The reroll animation has also been sped up
[hr][/hr] - Swapping spells with a spell on ground will keep the imprint equipped on same slot
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[h2]Balancing[/h2]
- Changed the base amount of rerolls for Cursed Telescope from 3 to 0
[hr][/hr] - Imprint Balance: General Imprint Adjustments:
Fajroglobo: Transcendence Effect from 2 to 1
Fajropluvo: Base Effect from 2 to 1. Transcendence Effect from 2 to 1.
Glaciostifto: Damage reduced from an average of 89 to 29.
Galciosabro: Transcendence Effect from 2 to 1.
Veneneksplodo: Transcendence Effect from 2 to 1
Venenspiralo: Base effect from 2 to 1. Transcendence Effect from 2 to 1
Nulokato: Transcendence Effect from 3 to 2
Echo Imprint Adjustments:
All Echo-based Imprints have had their conditions standardized. They now require a 3 Cost Spell that is at least level 10.
This Impacts the following Imprints: - Fajrovoko I, Fajrovoko II, and Fajrovoko III
- Glaciovoko I and Glaciovoko II
- Venenvoko I, Venenvoko II, Venenvoko III, Venenvoko IV and Venenvoko IV
- Elektvoko I, Elektvoko II, Elektvoko III and Elektvoko IV
- Nulovoko I, Nulovoko II,Nulovoko III, Nulovoko IV and Nulovoko V
[hr][/hr] - Slightly increased the default movespeed for the player to make exploration overall faster
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[h2]Interface[/h2]
- community inspired ⭐ Added the possibility to visually hide the Dead Cells head
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[h2]Bug Fixes[/h2]
- fixed the floating platform not being interactable in DLC world 1 Eclipse room
[hr][/hr] - Sometimes player would buy the wrong drink on Andromeda's bar
[hr][/hr] - Sometimes player would buy the wrong loot from the Merchant
[hr][/hr] - The elemental affinity damage was not displaying the correct values for player 2 in its spell's description
[hr][/hr] - Ophiuchus Swords did not stopping falling after the exploration/fight room was completed
[hr][/hr] - Saplings ghost effect had a wrong color making them hard to read
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- The Hibernian Workshop Team