Patch Notes - January 2022 - 0.22.2

⭐Changes inspired by our community!
[h2]Major Features[/h2]
- New Zodiac - VIRGO: Added Virgo as a new boss to battle in world 1
[hr][/hr] - New Zodiac - LEO: Added Leo as a new boss to battle in world 2
[hr][/hr] - New Zodiac - SAGITTARIUS: Added Sagittarius as a new boss to battle in world 2
[hr][/hr] - New challenge - TAURUS: Acquire Taurus summon in an agilibity challenge
[hr][/hr] - New challenge - CAPRICORN: Acquire Capricon summon in an mental challenge
[hr][/hr] - New challenge - LEO: Acquire Leo summon in a strength challenge
[hr][/hr] - New challenge - SAGITTARIUS: Acquire Sagittarius summon in a speed challenge
[hr][/hr] - RED BARRENS are open!: 8 new enemies to fight and a whole new world to explore
[hr][/hr] - New Level Design ingredients: World 2 level design ingredients
[hr][/hr] - New common spells: Unlock and fight with unique new spells!
[hr][/hr] - New room type - mini bosses: Fight 2 new Zodiacs as mini bosses
[hr][/hr] - New room type - Andromeda's bar: Want to take a rest, visit Andromeda in this new room type
[hr][/hr] - New room type - Hidden Yalee Kingdom: Free yalees and get bonuses in the hidden Yalee kingdom new room type
[hr][/hr] - New NPC - Auras NPC: Unlock new Auras with your progression
[hr][/hr] - New NPC - Achievements NPC: Get rewards for special achievements in hub
[hr][/hr] - Bestiary feature in hub: Get more details of the enemies you meet with this new element in hub
[hr][/hr] - NG+ system: Once you finished the challenges, discover a progressively more difficult experience
[hr][/hr] - New Level Design traps: New traps will appear in exploration rooms for world 1 and world 2
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[h2]Small Features[/h2]
- Taurus boss fight now has a dark background during Ultimate
[hr][/hr] - New visual FX when we hit with Ayla & Kiran
[hr][/hr] - Updated VFX when an enemy appears
[hr][/hr] - Rework spell 37 - Glacial Spikes: Spell is easier to use now
[hr][/hr] - New signature spells: Fight with 5 new spells for Ayla and 5 new spells for Kiran
[hr][/hr] - Added a small feedback when buying spell at merchant
[hr][/hr] - Hitting ground with fast fall attack resets dash timer
[hr][/hr] - Wooden Guardian and Elites minions do not appear anymore in Death Recap
[hr][/hr] - NPC in hub have a clearer feedback when something is new
[hr][/hr] - Exploding Mushroom cannot be elites anymore
[hr][/hr] - Potion use is now instant and anim is triggered only if no other anim
[hr][/hr] - New auras: 10 new auras to discover
[hr][/hr] - community inspired ⭐ Salvage mechanic: Spells, gambits and auras can be salvaged to gain a good amount of quartz
[hr][/hr] - Co-op revive: Reworked and improved the Co-op revive mechanic
[hr][/hr] - Co-op now has its own tutorial
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[h2]Balancing[/h2]
- Non elites enemies do not loot spells/gambits anymore
[hr][/hr] - Zodiac damage changes: damage inflicted by Taurus and Capricorn have been adjusted
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[h2]Miscellaneous[/h2]
- UI display for new playable characters
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[h2]Bug Fixes[/h2]
- Level design elements could make sun color glitch
[hr][/hr] - Game saves are lost everytime we launch the game - ☄️ hotfix 0.22.1
[hr][/hr] - Lupus AI was disabled - ☄️ hotfix 0.22.2
[hr][/hr] - Disabled W2 Geyser looping SFX as sometimes it would never stop - ☄️ hotfix 0.22.2
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- The Hibernian Workshop Team