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Patch Notes - December 2022 - 0.39.0

Happy holidays everyone!


Surprise update 0.39 to celebrate holidays season, we hope you like our little gifts! ːtaffyː


[h2]13 New Common Spells[/h2][hr][/hr]
All elementals, all nice to use and satisfying! More Signature Spells will be added before final release!




[h2]New Visual Area for Zim-Zim[/h2][hr][/hr]
She deserves a nice and cozy place, we hope you like it as much as we do!


[h2]Visuals Improvements of some Signature spells from Ayla & Kiran[/h2][hr][/hr]
GROUND POUND Before

After


N°249 UNRELENTING TORNADO Before

After


ENERGY PROJECTILES Before

After

[h2]Game is now playable on MacOS & Linux![/h2][hr][/hr]
This includes Steamdeck with very stable performances, first loading can take a while and you should not use Proton Experimental for now.

That's it for the 2022 updates, we have a lot of very exciting updates coming for 2023, thanks so much for the great reception of the game! ːzagplsː

You can check the more detailed version of the update below -

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Changes inspired by our community!

[h2]Major Features[/h2]

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  • Linux & MacOs: Game is now available for Linux & MacOS
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  • New Common Spells!: 13 New spells already unlocked for you to play with!

[h2]Small Features[/h2]

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  • Itinerant Merchant: Itinerant merchant resets now also reset already bought slots
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  • Itinerant Merchant: Itinerant merchant resets are now possible when all elements have been bought
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  • Players will now dodge damages when autoclimbing for 0.3sec
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  • Some of Kiran & Ayla signature spells behavior changed a bit

[h2]Balancing[/h2]

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  • Kiran Signature spell Buff: Buffed Kiran Signature spell damage and Reduced its cooldown
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  • Fire Portals: Now instantly reset your dash for better mobility
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  • Octave small drone spell: Drone is now more aggressive, attacks more frequently and from longer ranger
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  • Spells level: Random spells in worlds start level 0 instead of level 1
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  • Spells level: Sun Room spells are 1 level higher
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  • Itinerant Merchant: Itinerant merchant reset cost slightly more than before
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  • Itinerant Merchant: Itinerant merchant spells are of higher quality
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  • Sagittarius giant boomerang attack has more cooldown between hits on players

[h2]Level Design[/h2]

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  • Removed the W4 LDI that appeared in some exploration room when they were not supposed to.

[h2]Visuals[/h2]

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  • Pisces summon visual polish
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  • Zim-Zim new Area: New botanist area in the Garden
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  • Improved visual feedback of flying world 2 enemy
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  • Reduced particles quantity in Pantheon for performances
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  • More yalees in the hub!
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  • Updated spells previews for previous spells
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  • Some of Kiran & Ayla signature spells have been visually improved

[h2]Bug Fixes[/h2]

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  • Wrong ground visuals in certain special Rooms
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  • Random Damages of enemies were not counted in some cases
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  • Spells level was incorrect
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  • Flying world 2 enemy would rarely launch melee attack if player was on ground
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  • In Andromeda's Trials, sometimes there was undesired lasers between laser sources
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  • Fixed an issue with small chest not opening in one of the secret rooms.


- The Hibernian Workshop Team