Patch Notes - December 2022 - 0.39.0
Happy holidays everyone!
Surprise update 0.39 to celebrate holidays season, we hope you like our little gifts! ːtaffyː
[h2]13 New Common Spells[/h2][hr][/hr]
All elementals, all nice to use and satisfying! More Signature Spells will be added before final release!


[h2]New Visual Area for Zim-Zim[/h2][hr][/hr]
She deserves a nice and cozy place, we hope you like it as much as we do!

[h2]Visuals Improvements of some Signature spells from Ayla & Kiran[/h2][hr][/hr]
GROUND POUND


N°249 UNRELENTING TORNADO


ENERGY PROJECTILES


[h2]Game is now playable on MacOS & Linux![/h2][hr][/hr]
This includes Steamdeck with very stable performances, first loading can take a while and you should not use Proton Experimental for now.
That's it for the 2022 updates, we have a lot of very exciting updates coming for 2023, thanks so much for the great reception of the game! ːzagplsː
You can check the more detailed version of the update below -
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⭐Changes inspired by our community!
[h2]Major Features[/h2]
- Linux & MacOs: Game is now available for Linux & MacOS
[hr][/hr] - New Common Spells!: 13 New spells already unlocked for you to play with!
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[h2]Small Features[/h2]
- Itinerant Merchant: Itinerant merchant resets now also reset already bought slots
[hr][/hr] - Itinerant Merchant: Itinerant merchant resets are now possible when all elements have been bought
[hr][/hr] - Players will now dodge damages when autoclimbing for 0.3sec
[hr][/hr] - Some of Kiran & Ayla signature spells behavior changed a bit
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[h2]Balancing[/h2]
- Kiran Signature spell Buff: Buffed Kiran Signature spell damage and Reduced its cooldown
[hr][/hr] - Fire Portals: Now instantly reset your dash for better mobility
[hr][/hr] - Octave small drone spell: Drone is now more aggressive, attacks more frequently and from longer ranger
[hr][/hr] - Spells level: Random spells in worlds start level 0 instead of level 1
[hr][/hr] - Spells level: Sun Room spells are 1 level higher
[hr][/hr] - Itinerant Merchant: Itinerant merchant reset cost slightly more than before
[hr][/hr] - Itinerant Merchant: Itinerant merchant spells are of higher quality
[hr][/hr] - Sagittarius giant boomerang attack has more cooldown between hits on players
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[h2]Level Design[/h2]
- Removed the W4 LDI that appeared in some exploration room when they were not supposed to.
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[h2]Visuals[/h2]
- Pisces summon visual polish
[hr][/hr] - Zim-Zim new Area: New botanist area in the Garden
[hr][/hr] - Improved visual feedback of flying world 2 enemy
[hr][/hr] - Reduced particles quantity in Pantheon for performances
[hr][/hr] - More yalees in the hub!
[hr][/hr] - Updated spells previews for previous spells
[hr][/hr] - Some of Kiran & Ayla signature spells have been visually improved
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[h2]Bug Fixes[/h2]
- Wrong ground visuals in certain special Rooms
[hr][/hr] - Random Damages of enemies were not counted in some cases
[hr][/hr] - Spells level was incorrect
[hr][/hr] - Flying world 2 enemy would rarely launch melee attack if player was on ground
[hr][/hr] - In Andromeda's Trials, sometimes there was undesired lasers between laser sources
[hr][/hr] - Fixed an issue with small chest not opening in one of the secret rooms.
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- The Hibernian Workshop Team
